SDL-mirror/VisualC-WinPhone/SDL
David Ludwig 0464946409 WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder
--HG--
rename : src/video/windowsrt/SimpleVertexShader.hlsl => src/render/direct3d11/SDL_D3D11_VertexShader_Default.hlsl
2013-02-24 10:11:58 -05:00
..
SDL_VS2012-WinPhone.vcxproj WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder 2013-02-24 10:11:58 -05:00
SDL_VS2012-WinPhone.vcxproj.filters WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder 2013-02-24 10:11:58 -05:00