SDL-mirror/VisualC-WinRT
David Ludwig 0464946409 WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder
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rename : src/video/windowsrt/SimpleVertexShader.hlsl => src/render/direct3d11/SDL_D3D11_VertexShader_Default.hlsl
2013-02-24 10:11:58 -05:00
..
SDL WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder 2013-02-24 10:11:58 -05:00
tests WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00
SDL_VS2012-WinRT.sln WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00