..
atomic
Frank Zago to SDL
2011-02-13 14:01:02 -08:00
audio
Fixed bug #1085 (Jump to NULL function pointer on ALSA_OpenDevice)
2011-02-16 04:08:28 -08:00
core
Happy 2011! :)
2011-02-11 22:37:15 -08:00
cpuinfo
Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
2011-02-11 23:02:35 -08:00
events
Patch to fix includes from Frank Zago
2011-02-15 16:41:04 -08:00
file
Happy 2011! :)
2011-02-11 22:37:15 -08:00
haptic
Frank Zago to sdl
2011-02-12 11:36:56 -08:00
joystick
Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE)
2011-02-16 04:51:13 -08:00
libm
Happy 2011! :)
2011-02-11 22:37:15 -08:00
loadso
Happy 2011! :)
2011-02-11 22:37:15 -08:00
main
Happy 2011! :)
2011-02-11 22:37:15 -08:00
power
Happy 2011! :)
2011-02-11 22:37:15 -08:00
render
Don't accidentally pick a YV12 format as the closest format.
2011-02-15 15:50:21 -08:00
stdlib
Happy 2011! :)
2011-02-11 22:37:15 -08:00
thread
Patch to fix includes from Frank Zago
2011-02-15 16:41:04 -08:00
timer
Frank Zago to sdl
2011-02-12 11:36:56 -08:00
video
Fixed resetting the Direc3D renderer on mode change
2011-02-16 00:11:48 -08:00
SDL.c
Made it possible to build SDL from a fresh checkout without any additional steps.
2011-02-16 02:37:09 -08:00
SDL_assert.c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_assert_c.h
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_compat.c
Setup the screensaver in the OpenGL case as well.
2011-02-16 02:57:00 -08:00
SDL_error.c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_error_c.h
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_fatal.c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_fatal.h
Happy 2011! :)
2011-02-11 22:37:15 -08:00
SDL_hints.c
This should match the header change.
2011-02-12 12:04:23 -08:00
SDL_log.c
Happy 2011! :)
2011-02-11 22:37:15 -08:00