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Ryan C. Gordon 0ea7793274 X11: Handle keyboard layout changing during app's run on Ubuntu 12.04 (etc).
Fixes Bugzilla #3050 (in addition to Jason Wyatt's patch, prior to this).
2015-08-15 00:36:39 -04:00
acinclude Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 2015-05-26 19:54:06 -04:00
android-project Fixed bug 2949 - [Android] Virtual DPAD remote not registered 2015-06-16 23:58:09 -07:00
build-scripts Android: Changed androidbuild.sh to use path from variable. 2015-07-31 20:15:02 +02:00
cmake configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 2015-06-08 01:13:51 -04:00
debian Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
docs Added filesystem to list of paths in porting README. 2015-07-31 20:15:39 +02:00
include Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4. 2015-08-03 11:37:03 -07:00
premake X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
src X11: Handle keyboard layout changing during app's run on Ubuntu 12.04 (etc). 2015-08-15 00:36:39 -04:00
test Added missing SDL_Quit() in test program. 2015-08-09 20:01:01 +02:00
VisualC Turn on debug info generation for release configs. 2015-07-29 17:19:09 -07:00
VisualC-WinRT WinRT: enabled OpenGL ES 2 support on Windows Phone 2014-11-02 10:32:25 -05:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode-iOS Fixed building test programs on the iOS simulator 2015-05-28 18:57:57 -07:00
.hgignore Added test/testdisplayinfo.c 2015-07-14 21:28:26 -04:00
.hgtags
Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt CMake fixes for MingW (thanks, Ozkan!). 2015-06-18 22:34:39 -04:00
configure Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 2015-06-29 22:24:00 -07:00
configure.in Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 2015-06-29 22:24:00 -07:00
COPYING.txt Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
CREDITS.txt
INSTALL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
Makefile.in Added missing file to the release archive. 2015-07-02 20:11:40 +02:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
README.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
sdl2-config.cmake.in Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 2015-06-29 22:24:00 -07:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in Fixed docs path in RPM .spec file. 2015-06-04 19:05:01 -04:00
TODO.txt
VisualC.html
WhatsNew.txt Added more entries to WhatsNew.txt for 2.0.4. 2015-08-05 21:03:31 +02:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)