SDL-mirror/include
Sam Lantinga 134d56c6d9 Added a relative mouse mode that uses mouse warping instead of raw input.
To enable this, set the environment variable SDL_MOUSE_RELATIVE_MODE_WARP to "1"

When mouse relative mode is disabled, put the cursor back where the application expects it to be, instead of where it was when relative mode was enabled.
2013-12-23 17:37:22 -08:00
..
begin_code.h SDL 2.0.0 defined __inline__ and some code relies on it now. 2013-10-22 21:53:58 -07:00
close_code.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
doxyfile Remove / update references to 1.2. 2013-06-27 17:07:24 -07:00
SDL.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_assert.h Workaround for compiling with /W4 warnings on Visual C++. 2013-09-07 13:57:20 -04:00
SDL_atomic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_audio.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_bits.h Fixed whitespace 2013-08-08 12:20:22 -07:00
SDL_blendmode.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_clipboard.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config.h Added Ben Henning's GSoC2013 work: premake build system. 2013-11-10 00:38:37 -05:00
SDL_config.h.cmake Wayland support 2013-12-14 20:18:43 -03:00
SDL_config.h.in Wayland support 2013-12-14 20:18:43 -03:00
SDL_config_android.h [Android] Define SDL_VIDEO_OPENGL_ES2 2013-12-16 10:03:26 -03:00
SDL_config_iphoneos.h Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
SDL_config_macosx.h Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
SDL_config_minimal.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_pandora.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_psp.h Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
SDL_config_windows.h Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
SDL_config_wiz.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_copying.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_cpuinfo.h Added an API to get the amount of system RAM 2013-10-17 11:32:56 -07:00
SDL_egl.h OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
SDL_endian.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_error.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_events.h Added support for double-clicks, through a new "clicks" field in the mouse button event. 2013-12-23 12:17:52 -08:00
SDL_filesystem.h make the examples in the doc comments match the actual output of the SDL_GetPrefPath function 2013-08-24 09:43:14 -04:00
SDL_gamecontroller.h Added missing header for file IO 2013-12-05 09:54:22 -08:00
SDL_gesture.h Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
SDL_haptic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_hints.h Added a relative mouse mode that uses mouse warping instead of raw input. 2013-12-23 17:37:22 -08:00
SDL_joystick.h Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 2013-11-23 15:52:49 -05:00
SDL_keyboard.h Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed. 2013-06-18 00:39:47 -07:00
SDL_keycode.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_loadso.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_main.h Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 2013-11-23 15:52:49 -05:00
SDL_messagebox.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mouse.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mutex.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_name.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengl.h Fixed Haiku build issue with missing extension support. 2013-05-21 22:48:50 -07:00
SDL_opengles.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengles2.h OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
SDL_pixels.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_platform.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_power.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_quit.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_rect.h Fixed bug 2081 - Add name to SDL_Point structure 2013-09-05 07:02:27 -07:00
SDL_render.h Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 2013-11-23 15:52:49 -05:00
SDL_revision.h Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content. 2012-01-14 13:17:01 -05:00
SDL_rwops.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_scancode.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shape.h Changed documentation comment for SDL_CreateShapedWindow(). 2013-07-20 21:55:15 +02:00
SDL_stdinc.h Fixed bug 2245 - add SDL_acos and SDL_asin 2013-11-16 18:56:02 -08:00
SDL_surface.h The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 2013-09-04 23:40:11 -04:00
SDL_system.h Call AddRef() on the device so it doesn't accidentally get released from underneath the caller. 2013-09-28 14:07:17 -07:00
SDL_syswm.h Wayland support 2013-12-14 20:18:43 -03:00
SDL_test.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_assert.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_common.h Added space in the common state structure for render targets 2013-11-15 22:01:58 -08:00
SDL_test_compare.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_crc32.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_font.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_fuzzer.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_harness.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_test_images.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_md5.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_random.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_thread.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_timer.h Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
SDL_touch.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_types.h Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ 2013-07-09 11:57:32 -04:00
SDL_version.h Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
SDL_video.h Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 2013-10-20 21:18:05 -04:00