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Sam Lantinga 145d2469ae Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode:
	SDL_SetYUVConversionMode()
	SDL_GetYUVConversionMode()
	SDL_GetYUVConversionModeForResolution()

SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.

Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
2017-11-12 22:51:12 -08:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project Fixed Android build error on older SDK 2017-11-12 10:59:05 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
cmake vulkan: Include a copy of vulkan.h and vk_platform.h. 2017-08-27 23:25:12 -04:00
debian Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
docs Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
include Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
src Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
test Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
VisualC Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
VisualC-WinRT Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
visualtest Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
Xcode Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
Xcode-iOS Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
.hgignore Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
.hgtags Added tag release-2.0.7 for changeset 2088cd828335 2017-10-23 12:33:18 -07:00
Android.mk Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
configure Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
configure.in Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
COPYING.txt Updated copyright for 2017 2017-01-01 18:33:28 -08:00
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp
Makefile.wiz
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt
VisualC.html
WhatsNew.txt Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)