From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403566
These are test programs for the SDL library:
checkkeys Watch the key events to check the keyboard
graywin Display a gray gradient and center mouse on spacebar
loopwave Audio test -- loop playing a WAV file
testalpha Display an alpha faded icon -- paint with mouse
testaudioinfo Lists audio device capabilities
testbitmap Test displaying 1-bit bitmaps
testblitspeed Tests performance of SDL's blitters and converters.
testcdrom Sample audio CD control program
testcursor Tests custom mouse cursor
testdyngl Tests dynamically loading OpenGL library
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgamma Tests video device gamma ramp
testgl A very simple example of using OpenGL with SDL
testgl2 An even simpler example using the SDL 1.3 API
testhread Hacked up test of multi-threading
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlock Hacked up test of multi-threading and locking
testmultiaudio Tests using several audio devices
testoverlay Tests the software/hardware overlay functionality.
testoverlay2 Tests the overlay flickering/scaling during playback.
testpalette Tests palette color cycling
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testsprite Example of fast sprite movement on the screen
testsprite2 Improved version of testsprite
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testvidinfo Show the pixel format of the display and perfom the benchmark
testwin Display a BMP image at various depths
testwm Test window manager -- title, icon, events
testwm2 Improved version of testwm
threadwin Test multi-threaded event handling
torturethread Simple test for thread creation/destruction