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Sam Lantinga 1a36d8a9a8 Fixed bug 3590 - CMAKE: typos in CheckMir
Martin Gerhardy

-            list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
+            list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CFLAGS} ${XKB_CFLAGS})

CFLAGS is spelled wrong in two different ways for EGL and XKB

And while you are on it...

sdl needs mir >= 0.24 afaik - it fails on travis-ci (ubuntu 14.04 LTS with 0.18 installed and in other environments, too (e.g. https://github.com/urho3d/Urho3D/issues/1685)

To fix this one should add a min version check to pkg_check_modules like this

-        pkg_check_modules(MIR_TOOLKIT mirclient mircommon)
+        pkg_check_modules(MIR_TOOLKIT mirclient>=0.24 mircommon)
2017-08-09 18:47:33 -07:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!). 2017-05-19 15:06:05 -04:00
build-scripts Disable static builds for static analysis. 2017-07-30 14:36:01 -04:00
cmake Fixed bug 3590 - CMAKE: typos in CheckMir 2017-08-09 18:47:33 -07:00
debian We don't actually build with the Xt library 2017-01-10 23:23:32 -08:00
docs README-linux.md: added libsndio-dev to the package list. 2017-08-07 00:36:45 -04:00
include Added SDL hints to filter the set of game controllers reported by SDL 2017-08-09 11:59:29 -07:00
src haiku: Fixed compiler warning. 2017-08-09 18:30:48 -04:00
test Fixed typo in log message in testime program. 2017-07-09 23:00:35 +02:00
VisualC Updated Visual Studio 2008 project 2017-07-10 15:55:13 -07:00
VisualC-WinRT WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts 2017-02-25 21:23:12 -05:00
visualtest Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Xcode Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Xcode-iOS ios: Fixed math include in demos. 2017-05-25 23:01:59 +02:00
.hgignore audio: Initial bits to enable audio capture support. 2016-08-01 00:18:56 -04:00
.hgtags Added tag release-2.0.5 for changeset 007dfe83abf8 2016-10-19 21:22:42 -07:00
Android.mk Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ 2017-02-10 11:21:15 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt Fixed bug 3690 - SDL2 KMS/DRM render context support 2017-08-02 10:22:48 -07:00
configure haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. 2017-08-09 18:41:59 -04:00
configure.in haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. 2017-08-09 18:41:59 -04:00
COPYING.txt Updated copyright for 2017 2017-01-01 18:33:28 -08:00
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in Fixed bug 3733 - Makefile sleeps for 3 seconds if configure is out of date 2017-08-09 16:20:04 -07:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp PSP: Added missing object for generic TLS to Makefile. 2016-02-13 17:34:14 +01:00
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
SDL2.spec.in Fixed docs path in RPM .spec file. 2015-06-04 19:05:01 -04:00
TODO.txt
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Added note for David Carlier's work on OpenBSD 2016-10-12 18:57:12 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)