SDL-mirror/src/render
2013-08-27 13:03:43 -04:00
..
direct3d Reset the viewport when we reset the other D3D state. 2013-08-07 01:14:04 -07:00
direct3d11 WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT" 2013-08-27 13:03:43 -04:00
opengl Check the return value of glGenTextures() 2013-08-10 10:49:26 -07:00
opengles Check the return value of glGenTextures() 2013-08-10 10:49:26 -07:00
opengles2 Check the return value of glGenTextures() 2013-08-10 10:49:26 -07:00
psp File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
software Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code. 2013-08-06 22:31:11 -07:00
mmx.h
SDL_render.c WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 2013-08-13 20:09:52 -04:00
SDL_sysrender.h WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
SDL_yuv_mmx.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_yuv_sw.c Include SDL_assert.h to fix broken build. 2013-07-20 21:22:37 -04:00
SDL_yuv_sw_c.h Happy New Year! 2013-02-15 08:47:44 -08:00