SDL-mirror/include
Ryan C. Gordon 30c46bacc8 Renamed things named after BeOS to be named after Haiku instead.
--HG--
rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc
rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h
rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc
rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc
rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c
rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h
rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc
rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h
rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c
rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c
rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h
rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc
rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h
rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc
rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h
rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc
rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h
rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc
rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h
rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc
rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h
rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc
rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h
rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc
rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h
rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc
rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h
extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
..
begin_code.h SDL 2.0.0 defined __inline__ and some code relies on it now. 2013-10-22 21:53:58 -07:00
close_code.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
doxyfile Remove / update references to 1.2. 2013-06-27 17:07:24 -07:00
SDL.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_assert.h Workaround for compiling with /W4 warnings on Visual C++. 2013-09-07 13:57:20 -04:00
SDL_atomic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_audio.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_bits.h Fixed whitespace 2013-08-08 12:20:22 -07:00
SDL_blendmode.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_clipboard.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config.h Added Ben Henning's GSoC2013 work: premake build system. 2013-11-10 00:38:37 -05:00
SDL_config.h.cmake Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_config.h.in Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_config_android.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_iphoneos.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_macosx.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_minimal.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_pandora.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_psp.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_config_windows.h Fixed function feature test for Visual Studio 2012 2013-10-13 19:51:58 -07:00
SDL_config_wiz.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_copying.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_cpuinfo.h Added an API to get the amount of system RAM 2013-10-17 11:32:56 -07:00
SDL_endian.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_error.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_events.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_filesystem.h make the examples in the doc comments match the actual output of the SDL_GetPrefPath function 2013-08-24 09:43:14 -04:00
SDL_gamecontroller.h Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs 2013-07-03 12:31:40 -07:00
SDL_gesture.h Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
SDL_haptic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_hints.h Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X. 2013-11-12 01:52:54 -08:00
SDL_joystick.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_keyboard.h Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed. 2013-06-18 00:39:47 -07:00
SDL_keycode.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_loadso.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_main.h Changed some documentation comments in header files to be used by doxygen. 2013-08-18 11:08:52 +02:00
SDL_messagebox.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mouse.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mutex.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_name.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengl.h Fixed Haiku build issue with missing extension support. 2013-05-21 22:48:50 -07:00
SDL_opengles.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengles2.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_pixels.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_platform.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_power.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_quit.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_rect.h Fixed bug 2081 - Add name to SDL_Point structure 2013-09-05 07:02:27 -07:00
SDL_render.h Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 2013-09-28 14:06:47 -07:00
SDL_revision.h Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content. 2012-01-14 13:17:01 -05:00
SDL_rwops.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_scancode.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shape.h Changed documentation comment for SDL_CreateShapedWindow(). 2013-07-20 21:55:15 +02:00
SDL_stdinc.h Clarified that SDL_memset4 is a 32-bit assignment and fixed a compiler warning 2013-11-03 09:42:23 -08:00
SDL_surface.h The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 2013-09-04 23:40:11 -04:00
SDL_system.h Call AddRef() on the device so it doesn't accidentally get released from underneath the caller. 2013-09-28 14:07:17 -07:00
SDL_syswm.h Fixed code example for SDL_GetWindowWMInfo() 2013-07-14 11:57:01 -07:00
SDL_test.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_assert.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_common.h Adds gl_profile_mask to test framework, uses it in testgles 2013-10-10 00:49:57 -03:00
SDL_test_compare.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_crc32.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_font.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_fuzzer.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_harness.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_test_images.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_md5.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_random.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_thread.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_timer.h Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
SDL_touch.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_types.h Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ 2013-07-09 11:57:32 -04:00
SDL_version.h Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
SDL_video.h Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 2013-10-20 21:18:05 -04:00