SDL-mirror/VisualC-WinRT
Ryan C. Gordon 26a75839f4 audio: Removed internal SDL_audiomem.h and macros.
I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.

--HG--
extra : histedit_source : 57b48e44e65de9ce4e16604167db325df05bdf98%2C31d881e4d1b5eeba771f04bb43be0d23c3e605ce
2016-08-05 01:44:15 -04:00
..
tests Cleaned up and rearranged WinRT project file structure. 2014-04-19 12:48:45 -04:00
UWP_VS2015 audio: Removed internal SDL_audiomem.h and macros. 2016-08-05 01:44:15 -04:00
WinPhone80_VS2012 audio: Removed internal SDL_audiomem.h and macros. 2016-08-05 01:44:15 -04:00
WinPhone81_VS2013 audio: Removed internal SDL_audiomem.h and macros. 2016-08-05 01:44:15 -04:00
WinRT80_VS2012 audio: Removed internal SDL_audiomem.h and macros. 2016-08-05 01:44:15 -04:00
WinRT81_VS2013 audio: Removed internal SDL_audiomem.h and macros. 2016-08-05 01:44:15 -04:00
SDL2-WinRT.nuspec WinRT: added NuGet-package creation support to WinRT build script 2015-12-01 22:07:24 -05:00
SDL2-WinRT.targets WinRT: added NuGet-package creation support to WinRT build script 2015-12-01 22:07:24 -05:00
SDL2main-WinRT-NonXAML.nuspec WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00
SDL2main-WinRT-NonXAML.targets WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00