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2013-08-06 18:19:34 -07:00
acinclude
android-project Fixed volume keys not being handled by Android if screen keyboard is visible. 2013-08-04 23:28:34 +02:00
build-scripts Mac: Codify SDK and OS requirements, and clean up. 2013-07-23 17:38:59 -07:00
cmake Fix cmake breakage (thanks Marcus) 2013-07-26 13:30:24 -07:00
debian
include Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY. 2013-08-06 00:23:04 -04:00
src Fixed a number of missing keys in the X11 keyboard mapping. 2013-08-06 18:19:34 -07:00
test Changed test program to be more compatible C. 2013-07-27 21:11:12 +02:00
VisualC Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects 2013-07-23 12:46:22 -07:00
Xcode More work on bug 1999, added missing CFBundleExecutable key to Info.plist 2013-07-31 21:31:23 -07:00
Xcode-iOS Removed not needed SDL_WINDOW_SHOWN from iOS example programs. 2013-07-21 22:09:00 +02:00
.hgignore Added extra Visual C++ files to the ignore list 2013-08-04 09:35:35 -07:00
.hgtags Added tag macosx_10_4_supported for changeset ccf5fbfa2afa 2013-08-06 01:19:23 -07:00
Android.mk Android: Removed all unnecessary dependencies on C++. 2013-07-22 02:51:45 -07:00
autogen.sh
BUGS.txt Credits were truncated in a previous commit. 2013-05-27 21:44:16 -07:00
CMakeLists.txt Fixed bug 1743 - CMake produces libraries with wrong filename/SONAME 2013-07-27 02:50:19 -07:00
configure Fixed bug 1972 - Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90) 2013-08-04 09:37:27 -07:00
configure.in Fixed bug 1972 - Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90) 2013-08-04 09:37:27 -07:00
COPYING.txt
CREDITS.txt Credits were truncated in a previous commit. 2013-05-27 21:44:16 -07:00
INSTALL.txt
Makefile.in Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ 2013-07-09 11:57:32 -04:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-android.txt Android: Removed all unnecessary dependencies on C++. 2013-07-22 02:51:45 -07:00
README-cmake.txt
README-directfb.txt Fixed recently deleted Ms in READMEs. 2013-05-30 12:15:00 +02:00
README-gesture.txt Fixed recently deleted Ms in READMEs. 2013-05-30 12:15:00 +02:00
README-hg.txt Fixed recently deleted Ms in READMEs. 2013-05-30 12:15:00 +02:00
README-ios.txt Fixed recently deleted Ms in READMEs. 2013-05-30 12:15:00 +02:00
README-macosx.txt
README-pandora.txt
README-platforms.txt Updated supported iOS version. 2013-07-12 23:16:11 -07:00
README-porting.txt
README-psp.txt
README-SDL.txt
README-touch.txt Fixed recently deleted Ms in READMEs. 2013-05-30 12:15:00 +02:00
README-wince.txt
README.txt Updated the README to match the new website text 2013-07-06 11:56:04 -07:00
sdl2-config.in
sdl2.m4 Fixed bug 1976 - SDL2.m4 shares same variables as SDL.m4 so they cache values 2013-07-21 11:52:16 -07:00
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html Changed paths and name of header file in text of VisualC.html. 2013-06-29 22:08:38 +02:00
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and DirectX. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

The current version supports Windows, Mac OS X, Linux, iOS, and Android.
The code contains support for other operating systems but those are not
officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including C#, Python and more in progress.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)