SDL-mirror/src/render
Sam Lantinga a161479693 Fixed whitespace
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extra : rebase_source : 0d52de2be0171755128dd1e06b4722b4bad418a1
2013-10-21 22:08:56 -07:00
..
direct3d Fixed whitespace 2013-10-21 22:08:56 -07:00
opengl Use vertex arrays for drawing points in addition to lines 2013-10-20 10:35:51 -07:00
opengles Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
opengles2 Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds. 2013-10-05 12:29:05 -07:00
psp Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
software Prevent conflicts when linking both SDL2 and SDL2_gfx 2013-10-20 21:34:38 -07:00
mmx.h
SDL_render.c Fixed bug 2122 - SDL_CreateTexture allows illegal texture sizes 2013-09-30 22:16:14 -07:00
SDL_sysrender.h Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 2013-09-28 14:06:47 -07:00
SDL_yuv_mmx.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_yuv_sw.c Fixed const/non-const warning 2013-10-03 03:31:05 -07:00
SDL_yuv_sw_c.h Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 2013-09-28 14:06:47 -07:00