SDL-mirror/src/render/opengl
Edward Rudd 3a11d95444 add in High DPI support (aka Retina)
- based on Jørgen's patch with a few bug fixes
2013-09-20 13:43:00 -04:00
..
SDL_glfuncs.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_render_gl.c add in High DPI support (aka Retina) 2013-09-20 13:43:00 -04:00
SDL_shaders_gl.c OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shaders_gl.h Happy New Year! 2013-02-15 08:47:44 -08:00