..
begin_code.h
SDL 2.0.0 defined __inline__ and some code relies on it now.
2013-10-22 21:53:58 -07:00
close_code.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
doxyfile
Remove / update references to 1.2.
2013-06-27 17:07:24 -07:00
SDL.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_assert.h
Workaround for compiling with /W4 warnings on Visual C++.
2013-09-07 13:57:20 -04:00
SDL_atomic.h
Moved atomic API implementation out of headers.
2013-11-24 21:04:51 -05:00
SDL_audio.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_bits.h
Fixed whitespace
2013-08-08 12:20:22 -07:00
SDL_blendmode.h
Updated blend semantics so blending uses the following formula:
2013-07-23 08:06:49 -07:00
SDL_clipboard.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_config.h
Added Ben Henning's GSoC2013 work: premake build system.
2013-11-10 00:38:37 -05:00
SDL_config.h.cmake
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config.h.in
Dynamic loading support for Wayland
2014-01-09 13:56:21 -03:00
SDL_config_android.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config_iphoneos.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config_macosx.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config_minimal.h
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
2013-08-20 19:57:11 -04:00
SDL_config_pandora.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config_psp.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_config_windows.h
Added SDL_vsscanf().
2013-11-24 23:35:38 -05:00
SDL_config_wiz.h
We don't need to check for snprintf() anymore, we don't use it.
2013-11-24 23:36:15 -05:00
SDL_copying.h
Happy New Year!
2013-02-15 08:47:44 -08:00
SDL_cpuinfo.h
Fixed bug 2376 - no SDL_HasAVX
2014-02-02 00:33:31 -08:00
SDL_egl.h
OpenGL ES support for Windows
2013-11-22 13:24:53 -03:00
SDL_endian.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_error.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_events.h
Added support for double-clicks, through a new "clicks" field in the mouse button event.
2013-12-23 12:17:52 -08:00
SDL_filesystem.h
make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
2013-08-24 09:43:14 -04:00
SDL_gamecontroller.h
Added missing header for file IO
2013-12-05 09:54:22 -08:00
SDL_gesture.h
Changed parameter name for gesture template save functions from "src" to "dst".
2013-11-02 12:07:21 +01:00
SDL_haptic.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_hints.h
Add a new hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that allows SDL_CreateWindowFrom() to set the pixel format of another SDL_Window (and also will set the SDL_WINDOW_OPENGL flag on the window created with SDL_CreateWindowFrom()).
2014-01-30 12:30:40 -08:00
SDL_joystick.h
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
2013-11-23 15:52:49 -05:00
SDL_keyboard.h
Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
2013-06-18 00:39:47 -07:00
SDL_keycode.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_loadso.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_log.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_main.h
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
2013-11-23 15:52:49 -05:00
SDL_messagebox.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_mouse.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_mutex.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_name.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_opengl.h
Fixed Haiku build issue with missing extension support.
2013-05-21 22:48:50 -07:00
SDL_opengles.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_opengles2.h
OpenGL ES support for Windows
2013-11-22 13:24:53 -03:00
SDL_pixels.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_platform.h
Bump SDL to build with 10.7 SDK.
2013-12-27 10:18:11 -08:00
SDL_power.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_quit.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_rect.h
Fixed bug 2081 - Add name to SDL_Point structure
2013-09-05 07:02:27 -07:00
SDL_render.h
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
2013-11-23 15:52:49 -05:00
SDL_revision.h
Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content.
2012-01-14 13:17:01 -05:00
SDL_rwops.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_scancode.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_shape.h
Changed documentation comment for SDL_CreateShapedWindow().
2013-07-20 21:55:15 +02:00
SDL_stdinc.h
Added SDL_vsscanf().
2013-11-24 23:35:38 -05:00
SDL_surface.h
The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
2013-09-04 23:40:11 -04:00
SDL_system.h
Call AddRef() on the device so it doesn't accidentally get released from underneath the caller.
2013-09-28 14:07:17 -07:00
SDL_syswm.h
Preserve binary compatibility in SDL_SYSWM_TYPE (thanks Gerry JJ!)
2014-01-28 09:13:46 -03:00
SDL_test.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_assert.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_common.h
Added space in the common state structure for render targets
2013-11-15 22:01:58 -08:00
SDL_test_compare.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_crc32.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_font.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_fuzzer.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_harness.h
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_test_images.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_log.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_md5.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_test_random.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_thread.h
Implemented the Dynamic API magic.
2013-12-09 16:03:18 -05:00
SDL_timer.h
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
SDL_touch.h
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_types.h
Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
2013-07-09 11:57:32 -04:00
SDL_version.h
Updated SDL to version 2.0.1
2013-10-10 21:50:25 -07:00
SDL_video.h
Add SDL_GL_ResetAttributes.
2014-01-29 18:38:13 -08:00