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Ryan C. Gordon 42fe73367b Added a few FIXMEs.
--HG--
extra : histedit_source : 53a67a6787730f05bb1e357680274e2473621629
2015-04-21 09:46:48 -04:00
acinclude Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 2015-05-26 19:54:06 -04:00
android-project Android: Added missing import statement. 2015-10-15 22:26:00 +02:00
build-scripts Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
cmake CMake: Don't link directly to libGL on Unix. 2016-01-03 21:48:17 -05:00
debian Updated copyright to 2016 2016-01-02 10:10:34 -08:00
docs Fixed typo in README for iOS. 2016-01-01 17:41:11 +01:00
include Added a few FIXMEs. 2015-04-21 09:46:48 -04:00
premake Updated copyright to 2016 2016-01-02 10:10:34 -08:00
src Added a few FIXMEs. 2015-04-21 09:46:48 -04:00
test Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
VisualC Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 2015-09-07 13:25:36 -04:00
VisualC-WinRT WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Xcode-iOS Added initial support for MFi game controllers on iOS. 2015-09-20 23:08:36 -03:00
.hgignore Added test/testdisplayinfo.c 2015-07-14 21:28:26 -04:00
.hgtags Added tag release-2.0.4 for changeset e12c38730512 2016-01-02 12:17:33 -08:00
Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt Try to build with GCC's -Wdeclaration-after-statement. 2016-01-04 22:58:38 -05:00
configure Try to build with GCC's -Wdeclaration-after-statement. 2016-01-04 22:58:38 -05:00
configure.in Try to build with GCC's -Wdeclaration-after-statement. 2016-01-04 22:58:38 -05:00
COPYING.txt Updated copyright to 2016 2016-01-02 10:10:34 -08:00
CREDITS.txt
INSTALL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
Makefile.in Added missing file to the release archive. 2015-07-02 20:11:40 +02:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz Pandora: Fixed referring to no more existing CD-ROM source files in Makefile. 2015-12-07 21:42:44 +01:00
README-SDL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
README.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
sdl2-config.cmake.in Fixed typo in sdl2-config.cmake.in (thanks, Rafal!). 2015-12-28 23:29:11 -05:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in Fixed docs path in RPM .spec file. 2015-06-04 19:05:01 -04:00
TODO.txt
VisualC.html
WhatsNew.txt Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 2015-12-31 21:16:43 -04:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)