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Ryan C. Gordon 4428368af2 Deal with various .bmp file format variants in SDL_LoadBMP_RW().
This helps when modern versions of The Gimp (and lots of other things)
produces a 32-bit bitmap with an alpha channel, or anything with "BI_BITFIELDS"
format, since that data is now embedded in the bitmap info header instead of
directly following it and we would accidentally skip over embedded versions of
it.

Fixes Bugzilla #2714.
2014-09-08 01:36:22 -04:00
acinclude
android-project Fixed warning about implicit boxing to Java Object. 2014-08-12 23:33:16 +02:00
build-scripts Fixed the cmake-guided static analysis and use it by default. 2014-08-20 01:21:45 -04:00
cmake Fixed bug 2683 - Raspberry PI support using CMake 2014-08-16 23:28:40 -07:00
debian Added libibus-1.0-dev build dependency 2014-06-21 17:31:36 -07:00
docs Changed version displayed in documentation generated by doxygen. 2014-09-04 22:59:32 +02:00
include Fixed example in header file. 2014-09-06 23:20:14 +02:00
premake Fixed bug 2696 - Mac: fix display mode refresh rate calculation 2014-08-23 10:47:50 -07:00
src Deal with various .bmp file format variants in SDL_LoadBMP_RW(). 2014-09-08 01:36:22 -04:00
test Fixed typos in test program. 2014-08-20 22:51:56 +02:00
VisualC Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 2014-07-27 19:56:53 -07:00
VisualC-WinRT Made the latest XInput + Haptic changes compile and run on WinRT 2014-07-04 18:20:23 -04:00
visualtest Don't crash when no WM is present. 2013-11-27 10:29:27 -08:00
Xcode Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
Xcode-iOS Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 2014-07-07 10:42:19 -07:00
.hgignore Added audio device buffer queueing API. 2014-07-22 21:41:49 -04:00
.hgtags Added tag release-2.0.3 for changeset 704a0bfecf75 2014-03-15 19:31:20 -07:00
Android.mk Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 2014-08-11 17:25:53 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
configure Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
configure.in Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
COPYING.txt Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
CREDITS.txt
INSTALL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
Makefile.in Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
README.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html Fixed nesting of HTML elements in documentation. 2014-06-09 17:37:59 +02:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)