SDL-mirror/src/video
Sam Lantinga 4bf40e4848 Fixed bug 2241 - SSE intrinsic in fillrect MMX path
norfanin

The MMX path in SDL_fillrect.c uses the SSE intrinsic _mm_stream_pi. The function or symbol provided by the compiler will not be present because the SSE header may not get included. The linker will complain about an undefined reference.

Since this is the only intrinsic used here (and someone forgot to create one for MOVQ), I think the MMX path can be removed completely. At least I don't see another way to move 64-bits from an MMX register to memory.
2013-11-16 11:54:16 -08:00
..
android Clean up the EGL related video backends (X11, Android, RPi) 2013-11-14 20:14:02 -03:00
cocoa Fixed bug 2240 - On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register 2013-11-14 22:26:49 -08:00
directfb Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
dummy Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
haiku Haiku: fixed uninitialized variable. 2013-11-14 14:42:20 -05:00
pandora Made PND_setwindowgrab() a no-op. It was a cut/paste of PND_destroywindow(). 2013-07-15 20:30:04 -04:00
psp OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
raspberry Clean up the EGL related video backends (X11, Android, RPi) 2013-11-14 20:14:02 -03:00
uikit Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS 2013-11-11 20:51:19 -08:00
windows [Windows] Fixes bug #1555, handle ALT+F4 on Windows 2013-11-13 11:18:37 -03:00
x11 Clean up the EGL related video backends (X11, Android, RPi) 2013-11-14 20:14:02 -03:00
SDL_blit.c Check for negative source rectangle in SDL_SoftBlit() (thanks John!) 2013-07-30 20:57:26 -07:00
SDL_blit.h Fixed bug 1638 - Blit Alpha surface bug 2013-08-01 01:29:07 -07:00
SDL_blit_0.c Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_blit_1.c Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_blit_A.c Removed unused variables (thanks Joseph!) 2013-10-06 13:50:36 -07:00
SDL_blit_auto.c Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_blit_auto.h
SDL_blit_copy.c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
SDL_blit_copy.h
SDL_blit_N.c Added surface conversion support for ARGB2101010 formats 2013-07-07 12:34:21 -07:00
SDL_blit_slow.c
SDL_blit_slow.h
SDL_bmp.c Fixed signed/unsigned warning 2013-11-09 00:56:05 -08:00
SDL_clipboard.c Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 2013-08-29 08:30:21 -07:00
SDL_egl.c Clean up the EGL related video backends (X11, Android, RPi) 2013-11-14 20:14:02 -03:00
SDL_egl.h Fixes bug #2037, common EGL code for Android and X11 2013-08-19 16:29:46 -03:00
SDL_fillrect.c Fixed bug 2241 - SSE intrinsic in fillrect MMX path 2013-11-16 11:54:16 -08:00
SDL_pixels.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_pixels_c.h The palette unused value is treated as alpha and updated when setting the colorkey. 2013-03-24 09:51:01 -07:00
SDL_rect.c Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode 2013-10-21 00:25:43 -07:00
SDL_rect_c.h Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects() 2013-03-19 21:53:33 -07:00
SDL_RLEaccel.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_RLEaccel_c.h
SDL_shape.c OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shape_internals.h
SDL_stretch.c OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_surface.c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
SDL_sysvideo.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_video.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
sdlgenblit.pl Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00