..
android
Clean up the EGL related video backends (X11, Android, RPi)
2013-11-14 20:14:02 -03:00
cocoa
Fixed bug 2240 - On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register
2013-11-14 22:26:49 -08:00
directfb
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
dummy
Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
2013-08-29 08:29:51 -07:00
haiku
Haiku: fixed uninitialized variable.
2013-11-14 14:42:20 -05:00
pandora
Made PND_setwindowgrab() a no-op. It was a cut/paste of PND_destroywindow().
2013-07-15 20:30:04 -04:00
psp
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
raspberry
Clean up the EGL related video backends (X11, Android, RPi)
2013-11-14 20:14:02 -03:00
uikit
Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS
2013-11-11 20:51:19 -08:00
windows
[Windows] Fixes bug #1555 , handle ALT+F4 on Windows
2013-11-13 11:18:37 -03:00
x11
Clean up the EGL related video backends (X11, Android, RPi)
2013-11-14 20:14:02 -03:00
SDL_blit.c
Check for negative source rectangle in SDL_SoftBlit() (thanks John!)
2013-07-30 20:57:26 -07:00
SDL_blit.h
Fixed bug 1638 - Blit Alpha surface bug
2013-08-01 01:29:07 -07:00
SDL_blit_0.c
Updated blend semantics so blending uses the following formula:
2013-07-23 08:06:49 -07:00
SDL_blit_1.c
Updated blend semantics so blending uses the following formula:
2013-07-23 08:06:49 -07:00
SDL_blit_A.c
Removed unused variables (thanks Joseph!)
2013-10-06 13:50:36 -07:00
SDL_blit_auto.c
Updated blend semantics so blending uses the following formula:
2013-07-23 08:06:49 -07:00
SDL_blit_auto.h
SDL_blit_copy.c
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
SDL_blit_copy.h
SDL_blit_N.c
Added surface conversion support for ARGB2101010 formats
2013-07-07 12:34:21 -07:00
SDL_blit_slow.c
SDL_blit_slow.h
SDL_bmp.c
Fixed signed/unsigned warning
2013-11-09 00:56:05 -08:00
SDL_clipboard.c
Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
2013-08-29 08:30:21 -07:00
SDL_egl.c
Clean up the EGL related video backends (X11, Android, RPi)
2013-11-14 20:14:02 -03:00
SDL_egl.h
Fixes bug #2037 , common EGL code for Android and X11
2013-08-19 16:29:46 -03:00
SDL_fillrect.c
Fixed bug 2241 - SSE intrinsic in fillrect MMX path
2013-11-16 11:54:16 -08:00
SDL_pixels.c
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
SDL_pixels_c.h
The palette unused value is treated as alpha and updated when setting the colorkey.
2013-03-24 09:51:01 -07:00
SDL_rect.c
Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode
2013-10-21 00:25:43 -07:00
SDL_rect_c.h
Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
2013-03-19 21:53:33 -07:00
SDL_RLEaccel.c
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
SDL_RLEaccel_c.h
SDL_shape.c
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_shape_internals.h
SDL_stretch.c
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
SDL_surface.c
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
SDL_sysvideo.h
Renamed things named after BeOS to be named after Haiku instead.
2013-11-14 11:51:24 -05:00
SDL_video.c
Renamed things named after BeOS to be named after Haiku instead.
2013-11-14 11:51:24 -05:00
sdlgenblit.pl
Updated blend semantics so blending uses the following formula:
2013-07-23 08:06:49 -07:00