SDL-mirror/test
2011-02-11 12:24:59 -08:00
..
automated Fixed compiling the automated test 2011-02-05 13:06:50 -08:00
nds-test-progs
shapes Remove superflous sample shapes (same BMPs) 2010-09-15 22:33:46 -07:00
.gdbinit
acinclude.m4
autogen.sh
checkkeys.c Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased. 2011-02-07 09:37:11 -08:00
common.c Allow windows to be created on non-primary displays. 2011-02-10 22:37:01 -08:00
common.h The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. 2011-02-01 19:19:43 -08:00
configure.in
COPYING
gcc-fat.sh
graywin.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
icon.bmp
loopwave.c
Makefile.in Added a very simple example of texture streaming 2011-02-11 12:24:59 -08:00
moose.dat
picture.xbm
README Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values. 2010-07-18 21:31:22 -04:00
sample.bmp
sample.wav
testalpha.c
testatomic.c Bump up the default cache line size. 2011-01-27 16:51:47 -08:00
testaudioinfo.c
testbitmap.c
testblitspeed.c
testcursor.c
testdraw2.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testdyngl.c
testdyngles.c Nobody is currently maintaining the QNX code, so removing it for now. 2011-02-01 21:40:03 -08:00
testerror.c
testfile.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testfill.c
testgesture.c Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
testgl.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testgl2.c Be explicit about what display you're querying. The default display is 0. 2011-02-10 12:14:37 -08:00
testgles.c Android has OpenGL ES too... 2011-01-04 20:37:07 -08:00
testhaptic.c
testhread.c
testiconv.c
testime.c Be explicit about what display you're querying. The default display is 0. 2011-02-10 12:14:37 -08:00
testintersections.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testjoystick.c
testkeys.c Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased. 2011-02-07 09:37:11 -08:00
testloadso.c
testlock.c
testmultiaudio.c
testnative.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testnative.h Fixed bug #925 2011-01-20 18:04:05 -08:00
testnativecocoa.m
testnativew32.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testnativex11.c
testoverlay.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testoverlay2.c Fixed error check 2011-02-11 11:43:58 -08:00
testplatform.c Fixed test 2011-01-27 20:51:54 -08:00
testpower.c
testresample.c
testscale.c Added a scaling test program 2011-02-09 15:37:07 -08:00
testsem.c Colin Leroy 2011-01-26 04:24:20 PST 2011-01-27 00:34:12 -08:00
testshader.c Fixed crash when shaders are not supported 2011-02-09 09:36:40 -08:00
testshape.c Simplified and improved the process of creating a texture from a surface. 2011-02-03 00:54:29 -08:00
testsprite.c Allow resizing of testsprite 2011-02-04 21:46:38 -08:00
testsprite2.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testspriteminimal.c Simplified and improved the process of creating a texture from a surface. 2011-02-03 00:54:29 -08:00
teststreaming.c Added a very simple example of texture streaming 2011-02-11 12:24:59 -08:00
testtimer.c
testver.c
testvidinfo.c Be explicit about what display you're querying. The default display is 0. 2011-02-10 12:14:37 -08:00
testwin.c
testwm.c Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased. 2011-02-07 09:37:11 -08:00
testwm2.c Window coordinates are in the global space and windows are not tied to a particular display. 2011-02-10 14:44:25 -08:00
threadwin.c Removed completely non-portable event thread hack. 2011-01-27 22:44:08 -08:00
torturethread.c
utf8.txt

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	graywin		Display a gray gradient and center mouse on spacebar
	loopwave	Audio test -- loop playing a WAV file
	testalpha	Display an alpha faded icon -- paint with mouse
	testaudioinfo	Lists audio device capabilities
	testbitmap	Test displaying 1-bit bitmaps
	testblitspeed	Tests performance of SDL's blitters and converters.
	testcdrom	Sample audio CD control program
	testcursor	Tests custom mouse cursor
	testdyngl	Tests dynamically loading OpenGL library
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgamma	Tests video device gamma ramp
	testgl		A very simple example of using OpenGL with SDL
	testgl2		An even simpler example using the SDL 1.3 API
	testhread	Hacked up test of multi-threading
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlock	Hacked up test of multi-threading and locking
	testmultiaudio	Tests using several audio devices
	testoverlay	Tests the software/hardware overlay functionality.
	testoverlay2	Tests the overlay flickering/scaling during playback.
	testpalette	Tests palette color cycling
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite	Example of fast sprite movement on the screen
	testsprite2	Improved version of testsprite
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testvidinfo	Show the pixel format of the display and perfom the benchmark
	testwin		Display a BMP image at various depths
	testwm		Test window manager -- title, icon, events
	testwm2		Improved version of testwm
	threadwin	Test multi-threaded event handling
	torturethread	Simple test for thread creation/destruction