SDL-mirror/Xcode-iPhoneOS
Sam Lantinga d2b54f7d24 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.

--HG--
rename : src/video/SDL_yuv_mmx.c => src/render/SDL_yuv_mmx.c
rename : src/video/SDL_yuv_sw.c => src/render/SDL_yuv_sw.c
rename : src/video/SDL_yuv_sw_c.h => src/render/SDL_yuv_sw_c.h
rename : src/video/mmx.h => src/render/mmx.h
2011-02-03 00:19:40 -08:00
..
Demos Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
SDL Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
Template/SDL Application Updated main.c for API changes 2011-01-28 10:37:36 -08:00
Test Fixed building with the latest iOS SDK (4.2) 2011-01-18 15:02:59 -08:00