SDL-mirror/src/render/opengles2
Ryan C. Gordon 4f438b70a2 Make SDL_SetError and friends unconditionally return -1.
This lets us change things like this...

    if (Failed) {
        SDL_SetError("We failed");
        return -1;
    }

...into this...

    if (Failed) {
        return SDL_SetError("We failed");
    }


 Fixes Bugzilla #1778.
2013-03-31 12:48:50 -04:00
..
SDL_gles2funcs.h Added glGenFramebuffers() to the function pointer list 2012-01-28 14:53:23 -05:00
SDL_render_gles2.c Make SDL_SetError and friends unconditionally return -1. 2013-03-31 12:48:50 -04:00
SDL_shaders_gles2.c Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_shaders_gles2.h Happy New Year! 2013-02-15 08:47:44 -08:00