SDL-mirror/src/render
2011-12-30 18:19:35 -05:00
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direct3d Fixed bug 1338 - Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles (causes 3rd party lib crashes!) 2011-12-29 05:18:16 -05:00
nds SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
opengl Fixed bug 1315 - Greenish video when video size smaller than texture 2011-12-30 18:18:42 -05:00
opengles Fixed issues closing lines with the OpenGL ES renderer. 2011-11-10 00:22:44 -05:00
opengles2 Fixed bug 1335 - Added support for different pixel formats in OpenGL ES 2 renderer 2011-12-29 05:11:33 -05:00
software Lots of fixes importing SDL source wholesale into a new iOS project 2011-10-31 05:56:58 -04:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Fixed SDL applications being killed immediately after being backgrounded, because they were trying to draw while minimized. 2011-11-07 23:07:00 -05:00
SDL_sysrender.h Fixed SDL applications being killed immediately after being backgrounded, because they were trying to draw while minimized. 2011-11-07 23:07:00 -05:00
SDL_yuv_mmx.c SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
SDL_yuv_sw.c Added the ability to update a subrect of a YV12/IYUV texture. 2011-12-30 18:19:35 -05:00
SDL_yuv_sw_c.h SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00