SDL-mirror/VisualC
Sam Lantinga 1348631206 Converted David Ludwig's D3D11 renderer to C and optimized it.
The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS)
This will need tweaking to fix the Windows RT build.

--HG--
rename : src/render/direct3d11/SDL_render_d3d11.cpp => src/render/direct3d11/SDL_render_d3d11.c
2014-03-10 01:51:03 -07:00
..
SDL Converted David Ludwig's D3D11 renderer to C and optimized it. 2014-03-10 01:51:03 -07:00
SDLmain Added project files for Visual Studio 2013 2013-11-10 11:51:06 -08:00
SDLtest Added project files for Visual Studio 2013 2013-11-10 11:51:06 -08:00
tests OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
visualtest Added Apoorv Upreti's GSoC2013 work: visual test suite. 2013-11-10 00:32:23 -05:00
clean.sh Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
SDL_VS2008.sln Removed obsolete NoStdio configurations. 2013-06-05 22:35:13 -07:00
SDL_VS2010.sln Fixed bug 2232 - Version Mismatch in VS2013 Solution File 2013-11-16 12:11:19 -08:00
SDL_VS2010EE.sln Fixed bug 2232 - Version Mismatch in VS2013 Solution File 2013-11-16 12:11:19 -08:00
SDL_VS2012.sln Fixed bug 2232 - Version Mismatch in VS2013 Solution File 2013-11-16 12:11:19 -08:00
SDL_VS2012EE.sln Fixed bug 2232 - Version Mismatch in VS2013 Solution File 2013-11-16 12:11:19 -08:00
SDL_VS2013.sln Visual Studio 2013 project updates 2014-03-09 10:37:45 -07:00