--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
510 lines
15 KiB
C
510 lines
15 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Carsten Griwodz
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griff@kom.tu-darmstadt.de
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based on linux/SDL_dspaudio.c by Sam Lantinga
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*/
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/* Allow access to a raw mixing buffer */
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "SDL_audiomem.h"
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#include "SDL_audio_c.h"
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#include "SDL_audiodev_c.h"
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#include "SDL_paudio.h"
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#define DEBUG_AUDIO 1
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/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
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* I guess nobody ever uses audio... Shame over AIX header files. */
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#include <sys/machine.h>
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#undef BIG_ENDIAN
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#include <sys/audio.h>
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/* The tag name used by paud audio */
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#define Paud_DRIVER_NAME "paud"
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/* Open the audio device for playback, and don't block if busy */
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/* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
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#define OPEN_FLAGS O_WRONLY
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/* Audio driver functions */
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static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);
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static void Paud_WaitAudio(_THIS);
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static void Paud_PlayAudio(_THIS);
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static Uint8 *Paud_GetAudioBuf(_THIS);
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static void Paud_CloseAudio(_THIS);
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/* Audio driver bootstrap functions */
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static int Audio_Available(void)
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{
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int fd;
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int available;
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available = 0;
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fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
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if ( fd >= 0 ) {
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available = 1;
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close(fd);
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}
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return(available);
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}
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static void Audio_DeleteDevice(SDL_AudioDevice *device)
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{
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SDL_free(device->hidden);
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SDL_free(device);
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}
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static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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{
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SDL_AudioDevice *this;
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/* Initialize all variables that we clean on shutdown */
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this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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if ( this ) {
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SDL_memset(this, 0, (sizeof *this));
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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}
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if ( (this == NULL) || (this->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( this ) {
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SDL_free(this);
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}
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return(0);
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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audio_fd = -1;
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/* Set the function pointers */
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this->OpenAudio = Paud_OpenAudio;
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this->WaitAudio = Paud_WaitAudio;
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this->PlayAudio = Paud_PlayAudio;
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this->GetAudioBuf = Paud_GetAudioBuf;
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this->CloseAudio = Paud_CloseAudio;
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this->free = Audio_DeleteDevice;
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return this;
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}
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AudioBootStrap Paud_bootstrap = {
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Paud_DRIVER_NAME, "AIX Paudio",
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Audio_Available, Audio_CreateDevice
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};
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/* This function waits until it is possible to write a full sound buffer */
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static void Paud_WaitAudio(_THIS)
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{
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fd_set fdset;
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/* See if we need to use timed audio synchronization */
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if ( frame_ticks ) {
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/* Use timer for general audio synchronization */
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Sint32 ticks;
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ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
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if ( ticks > 0 ) {
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SDL_Delay(ticks);
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}
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} else {
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audio_buffer paud_bufinfo;
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/* Use select() for audio synchronization */
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struct timeval timeout;
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FD_ZERO(&fdset);
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FD_SET(audio_fd, &fdset);
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if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Couldn't get audio buffer information\n");
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#endif
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timeout.tv_sec = 10;
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timeout.tv_usec = 0;
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} else {
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long ms_in_buf = paud_bufinfo.write_buf_time;
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timeout.tv_sec = ms_in_buf/1000;
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ms_in_buf = ms_in_buf - timeout.tv_sec*1000;
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timeout.tv_usec = ms_in_buf*1000;
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#ifdef DEBUG_AUDIO
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fprintf( stderr,
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"Waiting for write_buf_time=%ld,%ld\n",
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timeout.tv_sec,
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timeout.tv_usec );
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#endif
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Waiting for audio to get ready\n");
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#endif
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if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
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const char *message = "Audio timeout - buggy audio driver? (disabled)";
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/*
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* In general we should never print to the screen,
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* but in this case we have no other way of letting
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* the user know what happened.
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*/
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fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
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this->enabled = 0;
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/* Don't try to close - may hang */
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audio_fd = -1;
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Done disabling audio\n");
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#endif
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Ready!\n");
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#endif
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}
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}
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static void Paud_PlayAudio(_THIS)
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{
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int written;
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/* Write the audio data, checking for EAGAIN on broken audio drivers */
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do {
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written = write(audio_fd, mixbuf, mixlen);
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if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
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SDL_Delay(1); /* Let a little CPU time go by */
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}
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} while ( (written < 0) &&
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((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
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/* If timer synchronization is enabled, set the next write frame */
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if ( frame_ticks ) {
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next_frame += frame_ticks;
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}
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/* If we couldn't write, assume fatal error for now */
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if ( written < 0 ) {
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this->enabled = 0;
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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}
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static Uint8 *Paud_GetAudioBuf(_THIS)
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{
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return mixbuf;
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}
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static void Paud_CloseAudio(_THIS)
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{
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if ( mixbuf != NULL ) {
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SDL_FreeAudioMem(mixbuf);
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mixbuf = NULL;
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}
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if ( audio_fd >= 0 ) {
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close(audio_fd);
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audio_fd = -1;
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}
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}
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static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec)
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{
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char audiodev[1024];
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int format;
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int bytes_per_sample;
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Uint16 test_format;
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audio_init paud_init;
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audio_buffer paud_bufinfo;
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audio_status paud_status;
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audio_control paud_control;
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audio_change paud_change;
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/* Reset the timer synchronization flag */
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frame_ticks = 0.0;
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/* Open the audio device */
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audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
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if ( audio_fd < 0 ) {
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SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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return -1;
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}
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/*
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* We can't set the buffer size - just ask the device for the maximum
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* that we can have.
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*/
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if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
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SDL_SetError("Couldn't get audio buffer information");
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return -1;
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}
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mixbuf = NULL;
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if ( spec->channels > 1 )
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spec->channels = 2;
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else
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spec->channels = 1;
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/*
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* Fields in the audio_init structure:
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*
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* Ignored by us:
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*
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* paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
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* paud.slot_number; * slot number of the adapter
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* paud.device_id; * adapter identification number
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*
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* Input:
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*
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* paud.srate; * the sampling rate in Hz
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* paud.bits_per_sample; * 8, 16, 32, ...
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* paud.bsize; * block size for this rate
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* paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
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* paud.channels; * 1=mono, 2=stereo
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* paud.flags; * FIXED - fixed length data
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* * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
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* * TWOS_COMPLEMENT - 2's complement data
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* * SIGNED - signed? comment seems wrong in sys/audio.h
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* * BIG_ENDIAN
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* paud.operation; * PLAY, RECORD
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*
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* Output:
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*
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* paud.flags; * PITCH - pitch is supported
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* * INPUT - input is supported
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* * OUTPUT - output is supported
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* * MONITOR - monitor is supported
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* * VOLUME - volume is supported
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* * VOLUME_DELAY - volume delay is supported
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* * BALANCE - balance is supported
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* * BALANCE_DELAY - balance delay is supported
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* * TREBLE - treble control is supported
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* * BASS - bass control is supported
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* * BESTFIT_PROVIDED - best fit returned
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* * LOAD_CODE - DSP load needed
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* paud.rc; * NO_PLAY - DSP code can't do play requests
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* * NO_RECORD - DSP code can't do record requests
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* * INVALID_REQUEST - request was invalid
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* * CONFLICT - conflict with open's flags
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* * OVERLOADED - out of DSP MIPS or memory
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* paud.position_resolution; * smallest increment for position
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*/
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paud_init.srate = spec->freq;
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paud_init.mode = PCM;
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paud_init.operation = PLAY;
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paud_init.channels = spec->channels;
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/* Try for a closest match on audio format */
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format = 0;
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for ( test_format = SDL_FirstAudioFormat(spec->format);
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! format && test_format; ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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switch ( test_format ) {
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case AUDIO_U8:
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bytes_per_sample = 1;
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paud_init.bits_per_sample = 8;
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paud_init.flags = TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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case AUDIO_S8:
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bytes_per_sample = 1;
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paud_init.bits_per_sample = 8;
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paud_init.flags = SIGNED |
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TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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case AUDIO_S16LSB:
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bytes_per_sample = 2;
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paud_init.bits_per_sample = 16;
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paud_init.flags = SIGNED |
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TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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case AUDIO_S16MSB:
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bytes_per_sample = 2;
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paud_init.bits_per_sample = 16;
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paud_init.flags = BIG_ENDIAN |
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SIGNED |
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TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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case AUDIO_U16LSB:
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bytes_per_sample = 2;
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paud_init.bits_per_sample = 16;
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paud_init.flags = TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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case AUDIO_U16MSB:
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bytes_per_sample = 2;
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paud_init.bits_per_sample = 16;
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paud_init.flags = BIG_ENDIAN |
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TWOS_COMPLEMENT | FIXED;
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format = 1;
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break;
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default:
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break;
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}
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if ( ! format ) {
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test_format = SDL_NextAudioFormat();
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}
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}
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if ( format == 0 ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Couldn't find any hardware audio formats\n");
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#endif
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SDL_SetError("Couldn't find any hardware audio formats");
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return -1;
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}
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spec->format = test_format;
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/*
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* We know the buffer size and the max number of subsequent writes
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* that can be pending. If more than one can pend, allow the application
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* to do something like double buffering between our write buffer and
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* the device's own buffer that we are filling with write() anyway.
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*
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* We calculate spec->samples like this because SDL_CalculateAudioSpec()
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* will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)
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* into spec->size in return.
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*/
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if ( paud_bufinfo.request_buf_cap == 1 )
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{
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spec->samples = paud_bufinfo.write_buf_cap
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/ bytes_per_sample
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/ spec->channels;
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}
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else
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{
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spec->samples = paud_bufinfo.write_buf_cap
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/ bytes_per_sample
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/ spec->channels
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/ 2;
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}
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paud_init.bsize = bytes_per_sample * spec->channels;
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SDL_CalculateAudioSpec(spec);
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/*
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* The AIX paud device init can't modify the values of the audio_init
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* structure that we pass to it. So we don't need any recalculation
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* of this stuff and no reinit call as in linux dsp and dma code.
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*
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* /dev/paud supports all of the encoding formats, so we don't need
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* to do anything like reopening the device, either.
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*/
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if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {
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switch ( paud_init.rc )
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{
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case 1 :
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SDL_SetError("Couldn't set audio format: DSP can't do play requests");
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return -1;
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break;
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case 2 :
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SDL_SetError("Couldn't set audio format: DSP can't do record requests");
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return -1;
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break;
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case 4 :
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SDL_SetError("Couldn't set audio format: request was invalid");
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return -1;
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break;
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case 5 :
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SDL_SetError("Couldn't set audio format: conflict with open's flags");
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return -1;
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break;
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case 6 :
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SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");
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return -1;
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break;
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default :
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SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");
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return -1;
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break;
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}
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}
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/* Allocate mixing buffer */
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mixlen = spec->size;
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mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
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if ( mixbuf == NULL ) {
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return -1;
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}
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SDL_memset(mixbuf, spec->silence, spec->size);
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/*
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* Set some paramters: full volume, first speaker that we can find.
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* Ignore the other settings for now.
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*/
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paud_change.input = AUDIO_IGNORE; /* the new input source */
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paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
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paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
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paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
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paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
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paud_change.balance = 0x3fffffff; /* the new balance */
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paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
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paud_change.treble = AUDIO_IGNORE; /* the new treble state */
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paud_change.bass = AUDIO_IGNORE; /* the new bass state */
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paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
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paud_control.ioctl_request = AUDIO_CHANGE;
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paud_control.request_info = (char*)&paud_change;
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if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Can't change audio display settings\n" );
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#endif
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}
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/*
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* Tell the device to expect data. Actual start will wait for
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* the first write() call.
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*/
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paud_control.ioctl_request = AUDIO_START;
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paud_control.position = 0;
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if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Can't start audio play\n" );
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#endif
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SDL_SetError("Can't start audio play");
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return -1;
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}
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/* Check to see if we need to use select() workaround */
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{ char *workaround;
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workaround = SDL_getenv("SDL_DSP_NOSELECT");
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if ( workaround ) {
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frame_ticks = (float)(spec->samples*1000)/spec->freq;
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next_frame = SDL_GetTicks()+frame_ticks;
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}
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}
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/* Get the parent process id (we're the parent of the audio thread) */
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parent = getpid();
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/* We're ready to rock and roll. :-) */
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return 0;
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}
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