--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
189 lines
5.5 KiB
C
189 lines
5.5 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
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#include "SDL_joystick.h"
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#include "SDL_sysjoystick.h"
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#include "SDL_joystick_c.h"
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#include <dc/maple.h>
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#include <dc/maple/controller.h>
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#define MAX_JOYSTICKS 8 /* only 2 are supported in the multimedia API */
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#define MAX_AXES 6 /* each joystick can have up to 6 axes */
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#define MAX_BUTTONS 8 /* and 8 buttons */
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#define MAX_HATS 2
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#define JOYNAMELEN 8
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/* array to hold joystick ID values */
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static uint8 SYS_Joystick_addr[MAX_JOYSTICKS];
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/* The private structure used to keep track of a joystick */
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struct joystick_hwdata
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{
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cont_cond_t prev_cond;
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int prev_buttons;
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};
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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{
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int numdevs;
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int p,u;
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numdevs = 0;
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for(p=0;p<MAPLE_PORT_COUNT;p++) {
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for(u=0;u<MAPLE_UNIT_COUNT;u++) {
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if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) {
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SYS_Joystick_addr[numdevs] = maple_addr(p,u);
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numdevs++;
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}
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}
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}
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return(numdevs);
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}
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/* Function to get the device-dependent name of a joystick */
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const char *SDL_SYS_JoystickName(int index)
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{
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maple_device_t *dev;
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if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL;
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return dev->info.product_name;
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}
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/* Function to open a joystick for use.
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The joystick to open is specified by the index field of the joystick.
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This should fill the nbuttons and naxes fields of the joystick structure.
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It returns 0, or -1 if there is an error.
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*/
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int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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{
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/* allocate memory for system specific hardware data */
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joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
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if (joystick->hwdata == NULL)
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{
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SDL_OutOfMemory();
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return(-1);
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}
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SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
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/* fill nbuttons, naxes, and nhats fields */
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joystick->nbuttons = MAX_BUTTONS;
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joystick->naxes = MAX_AXES;
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joystick->nhats = MAX_HATS;
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return(0);
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}
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/* Function to update the state of a joystick - called as a device poll.
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* This function shouldn't update the joystick structure directly,
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* but instead should call SDL_PrivateJoystick*() to deliver events
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* and update joystick device state.
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*/
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void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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{
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const int sdl_buttons[] = {
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CONT_C,
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CONT_B,
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CONT_A,
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CONT_START,
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CONT_Z,
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CONT_Y,
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CONT_X,
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CONT_D
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};
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uint8 addr;
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cont_cond_t cond,*prev_cond;
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int buttons,prev_buttons,i,changed;
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addr = SYS_Joystick_addr[joystick->index];
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if (cont_get_cond(addr,&cond)<0) return;
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buttons = cond.buttons;
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prev_buttons = joystick->hwdata->prev_buttons;
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changed = buttons^prev_buttons;
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if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) {
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int hat = SDL_HAT_CENTERED;
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if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP;
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if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN;
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if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT;
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if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT;
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SDL_PrivateJoystickHat(joystick, 0, hat);
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}
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if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) {
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int hat = SDL_HAT_CENTERED;
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if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP;
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if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN;
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if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT;
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if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT;
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SDL_PrivateJoystickHat(joystick, 1, hat);
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}
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for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) {
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if (changed & sdl_buttons[i]) {
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SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED);
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}
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}
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prev_cond = &joystick->hwdata->prev_cond;
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if (cond.joyx!=prev_cond->joyx)
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SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128);
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if (cond.joyy!=prev_cond->joyy)
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SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128);
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if (cond.rtrig!=prev_cond->rtrig)
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SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
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if (cond.ltrig!=prev_cond->ltrig)
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SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
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if (cond.joy2x!=prev_cond->joy2x)
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SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128);
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if (cond.joy2y!=prev_cond->joy2y)
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SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128);
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joystick->hwdata->prev_buttons = buttons;
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joystick->hwdata->prev_cond = cond;
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}
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/* Function to close a joystick after use */
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void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
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{
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if (joystick->hwdata != NULL) {
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/* free system specific hardware data */
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SDL_free(joystick->hwdata);
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}
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}
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/* Function to perform any system-specific joystick related cleanup */
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void SDL_SYS_JoystickQuit(void)
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{
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return;
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}
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