using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
217 lines
4.6 KiB
C
217 lines
4.6 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_windows.h"
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#include <mmsystem.h>
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#include "SDL_timer.h"
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#include "SDL_timer_c.h"
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#include "SDL_error.h"
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#ifdef _WIN32_WCE
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#error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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/* but if you really want to use this file, use these #defines... */
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#define USE_GETTICKCOUNT
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#define USE_SETTIMER
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#endif
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#define TIME_WRAP_VALUE (~(DWORD)0)
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/* The first (low-resolution) ticks value of the application */
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static DWORD start;
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#ifndef USE_GETTICKCOUNT
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/* Store if a high-resolution performance counter exists on the system */
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static BOOL hires_timer_available;
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/* The first high-resolution ticks value of the application */
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static LARGE_INTEGER hires_start_ticks;
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/* The number of ticks per second of the high-resolution performance counter */
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static LARGE_INTEGER hires_ticks_per_second;
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#endif
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void SDL_StartTicks(void)
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{
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/* Set first ticks value */
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#ifdef USE_GETTICKCOUNT
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start = GetTickCount();
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#else
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#if 0 /* Apparently there are problems with QPC on Win2K */
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if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
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{
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hires_timer_available = TRUE;
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QueryPerformanceCounter(&hires_start_ticks);
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}
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else
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#endif
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{
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hires_timer_available = FALSE;
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timeBeginPeriod(1); /* use 1 ms timer precision */
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start = timeGetTime();
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}
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#endif
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}
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Uint32 SDL_GetTicks(void)
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{
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DWORD now, ticks;
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#ifndef USE_GETTICKCOUNT
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LARGE_INTEGER hires_now;
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#endif
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#ifdef USE_GETTICKCOUNT
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now = GetTickCount();
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#else
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if (hires_timer_available)
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{
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QueryPerformanceCounter(&hires_now);
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hires_now.QuadPart -= hires_start_ticks.QuadPart;
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hires_now.QuadPart *= 1000;
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hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
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return (DWORD)hires_now.QuadPart;
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}
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else
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{
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now = timeGetTime();
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}
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#endif
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if ( now < start ) {
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ticks = (TIME_WRAP_VALUE-start) + now;
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} else {
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ticks = (now - start);
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}
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return(ticks);
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}
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void SDL_Delay(Uint32 ms)
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{
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Sleep(ms);
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}
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#ifdef USE_SETTIMER
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static UINT WIN_timer;
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int SDL_SYS_TimerInit(void)
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{
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return(0);
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}
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void SDL_SYS_TimerQuit(void)
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{
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return;
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}
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/* Forward declaration because this is called by the timer callback */
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int SDL_SYS_StartTimer(void);
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static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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{
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Uint32 ms;
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ms = SDL_alarm_callback(SDL_alarm_interval);
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if ( ms != SDL_alarm_interval ) {
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KillTimer(NULL, idEvent);
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if ( ms ) {
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SDL_alarm_interval = ROUND_RESOLUTION(ms);
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SDL_SYS_StartTimer();
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} else {
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SDL_alarm_interval = 0;
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}
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}
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}
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int SDL_SYS_StartTimer(void)
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{
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int retval;
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WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
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if ( WIN_timer ) {
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retval = 0;
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} else {
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retval = -1;
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}
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return retval;
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}
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void SDL_SYS_StopTimer(void)
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{
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if ( WIN_timer ) {
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KillTimer(NULL, WIN_timer);
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WIN_timer = 0;
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}
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}
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#else /* !USE_SETTIMER */
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/* Data to handle a single periodic alarm */
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static UINT timerID = 0;
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static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
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DWORD dw1, DWORD dw2)
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{
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SDL_ThreadedTimerCheck();
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}
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int SDL_SYS_TimerInit(void)
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{
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MMRESULT result;
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/* Set timer resolution */
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result = timeBeginPeriod(TIMER_RESOLUTION);
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if ( result != TIMERR_NOERROR ) {
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SDL_SetError("Warning: Can't set %d ms timer resolution",
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TIMER_RESOLUTION);
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}
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/* Allow 10 ms of drift so we don't chew on CPU */
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timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
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if ( ! timerID ) {
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SDL_SetError("timeSetEvent() failed");
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return(-1);
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}
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return(SDL_SetTimerThreaded(1));
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}
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void SDL_SYS_TimerQuit(void)
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{
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if ( timerID ) {
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timeKillEvent(timerID);
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}
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timeEndPeriod(TIMER_RESOLUTION);
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}
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int SDL_SYS_StartTimer(void)
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{
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SDL_SetError("Internal logic error: Win32 uses threaded timer");
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return(-1);
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}
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void SDL_SYS_StopTimer(void)
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{
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return;
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}
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#endif /* USE_SETTIMER */
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