--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403810
108 lines
3.3 KiB
C
108 lines
3.3 KiB
C
/*
|
|
SDL - Simple DirectMedia Layer
|
|
Copyright (C) 1997-2009 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
#include "SDL_config.h"
|
|
#include "SDL_power.h"
|
|
|
|
/*
|
|
* Returns SDL_TRUE if we have a definitive answer.
|
|
* SDL_FALSE to try next implementation.
|
|
*/
|
|
typedef SDL_bool
|
|
(*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds,
|
|
int *percent);
|
|
|
|
SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *);
|
|
SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *);
|
|
SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *);
|
|
SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *);
|
|
SDL_bool SDL_GetPowerInfo_BeOS(SDL_PowerState *, int *, int *);
|
|
SDL_bool SDL_GetPowerInfo_NintendoDS(SDL_PowerState *, int *, int *);
|
|
|
|
#ifndef SDL_POWER_DISABLED
|
|
#ifdef SDL_POWER_HARDWIRED
|
|
/* This is for things that _never_ have a battery, like the Dreamcast, etc. */
|
|
static SDL_bool
|
|
SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
|
|
{
|
|
*seconds = -1;
|
|
*percent = -1;
|
|
*state = SDL_POWERSTATE_NO_BATTERY;
|
|
return SDL_TRUE;
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
|
|
static SDL_GetPowerInfo_Impl implementations[] = {
|
|
#ifndef SDL_POWER_DISABLED
|
|
#ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */
|
|
SDL_GetPowerInfo_Linux_proc_acpi,
|
|
SDL_GetPowerInfo_Linux_proc_apm,
|
|
#endif
|
|
#ifdef SDL_POWER_WINDOWS /* handles Win32, Win64, PocketPC. */
|
|
SDL_GetPowerInfo_Windows,
|
|
#endif
|
|
#ifdef SDL_POWER_MACOSX /* handles Mac OS X, Darwin, iPhone. */
|
|
SDL_GetPowerInfo_MacOSX,
|
|
#endif
|
|
#ifdef SDL_POWER_NINTENDODS /* handles Nintendo DS. */
|
|
SDL_GetPowerInfo_NintendoDS,
|
|
#endif
|
|
#ifdef SDL_POWER_BEOS /* handles BeOS, Zeta, with euc.jp apm driver. */
|
|
SDL_GetPowerInfo_BeOS,
|
|
#endif
|
|
#ifdef SDL_POWER_HARDWIRED
|
|
SDL_GetPowerInfo_Hardwired,
|
|
#endif
|
|
#endif
|
|
};
|
|
|
|
SDL_PowerState
|
|
SDL_GetPowerInfo(int *seconds, int *percent)
|
|
{
|
|
const int total = sizeof(implementations) / sizeof(implementations[0]);
|
|
int _seconds, _percent;
|
|
SDL_PowerState retval;
|
|
int i;
|
|
|
|
/* Make these never NULL for platform-specific implementations. */
|
|
if (seconds == NULL) {
|
|
seconds = &_seconds;
|
|
}
|
|
|
|
if (percent == NULL) {
|
|
percent = &_percent;
|
|
}
|
|
|
|
for (i = 0; i < total; i++) {
|
|
if (implementations[i] (&retval, seconds, percent)) {
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
/* nothing was definitive. */
|
|
*seconds = -1;
|
|
*percent = -1;
|
|
return SDL_POWERSTATE_UNKNOWN;
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|