requested this effort on the mailing list, apparently because of binary compatibility issues between 10.4 and earlier systems (or gcc4 and earlier compilers?). Works fine with SDL12/test/testcdrom.c, with this command line: ./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \ -sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \ -sleep 3000 -eject Unix Makefiles work, XCode project still need updating for new filenames. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401146
169 lines
6.3 KiB
C
169 lines
6.3 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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This file based on Apple sample code. We haven't changed the file name,
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so if you want to see the original search for it on apple.com/developer
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*/
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// AudioFilePlayer.h
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//
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#ifndef __AudioFilePlayer_H__
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#define __AudioFilePlayer_H__
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#include <CoreServices/CoreServices.h>
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#include <AudioUnit/AudioUnit.h>
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#include "SDL_error.h"
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const char* AudioFilePlayerErrorStr (OSStatus error);
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/*
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void ThrowResult (OSStatus result, const char *str);
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#define THROW_RESULT(str) \
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if (result) { \
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ThrowResult (result, str); \
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}
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*/
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typedef void (*AudioFilePlayNotifier)(void *inRefCon,
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OSStatus inStatus);
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enum {
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kAudioFilePlayErr_FilePlayUnderrun = -10000,
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kAudioFilePlay_FileIsFinished = -10001,
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kAudioFilePlay_PlayerIsUninitialized = -10002
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};
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struct S_AudioFileManager;
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#pragma mark __________ AudioFilePlayer
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typedef struct S_AudioFilePlayer
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{
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//public:
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int (*SetDestination)(struct S_AudioFilePlayer *afp, AudioUnit *inDestUnit);
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void (*SetNotifier)(struct S_AudioFilePlayer *afp, AudioFilePlayNotifier inNotifier, void *inRefCon);
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void (*SetStartFrame)(struct S_AudioFilePlayer *afp, int frame); // seek in the file
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int (*GetCurrentFrame)(struct S_AudioFilePlayer *afp); // get the current frame position
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void (*SetStopFrame)(struct S_AudioFilePlayer *afp, int frame); // set limit in the file
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int (*Connect)(struct S_AudioFilePlayer *afp);
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void (*Disconnect)(struct S_AudioFilePlayer *afp);
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void (*DoNotification)(struct S_AudioFilePlayer *afp, OSStatus inError);
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int (*IsConnected)(struct S_AudioFilePlayer *afp);
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AudioUnit (*GetDestUnit)(struct S_AudioFilePlayer *afp);
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void (*Print)(struct S_AudioFilePlayer *afp);
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//private:
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AudioUnit mPlayUnit;
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SInt16 mForkRefNum;
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AudioUnitInputCallback mInputCallback;
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AudioStreamBasicDescription mFileDescription;
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int mConnected;
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struct S_AudioFileManager* mAudioFileManager;
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AudioFilePlayNotifier mNotifier;
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void* mRefCon;
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int mStartFrame;
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#pragma mark __________ Private_Methods
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int (*OpenFile)(struct S_AudioFilePlayer *afp, const FSRef *inRef, SInt64 *outFileSize);
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} AudioFilePlayer;
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AudioFilePlayer *new_AudioFilePlayer(const FSRef *inFileRef);
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void delete_AudioFilePlayer(AudioFilePlayer *afp);
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#pragma mark __________ AudioFileManager
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typedef struct S_AudioFileManager
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{
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//public:
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// this method should NOT be called by an object of this class
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// as it is called by the parent's Disconnect() method
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void (*Disconnect)(struct S_AudioFileManager *afm);
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int (*DoConnect)(struct S_AudioFileManager *afm);
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OSStatus (*Read)(struct S_AudioFileManager *afm, char *buffer, UInt32 *len);
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const char* (*GetFileBuffer)(struct S_AudioFileManager *afm);
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const AudioFilePlayer *(*GetParent)(struct S_AudioFileManager *afm);
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void (*SetPosition)(struct S_AudioFileManager *afm, SInt64 pos); // seek/rewind in the file
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int (*GetByteCounter)(struct S_AudioFileManager *afm); // return actual bytes streamed to audio hardware
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void (*SetEndOfFile)(struct S_AudioFileManager *afm, SInt64 pos); // set the "EOF" (will behave just like it reached eof)
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//protected:
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AudioFilePlayer* mParent;
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SInt16 mForkRefNum;
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SInt64 mAudioDataOffset;
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char* mFileBuffer;
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int mByteCounter;
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int mReadFromFirstBuffer;
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int mLockUnsuccessful;
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int mIsEngaged;
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int mNumTimesAskedSinceFinished;
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void* mTmpBuffer;
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UInt32 mBufferSize;
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UInt32 mBufferOffset;
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//public:
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UInt32 mChunkSize;
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SInt64 mFileLength;
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SInt64 mReadFilePosition;
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int mWriteToFirstBuffer;
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int mFinishedReadingData;
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//protected:
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OSStatus (*Render)(struct S_AudioFileManager *afm, AudioBuffer *ioData);
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OSStatus (*GetFileData)(struct S_AudioFileManager *afm, void** inOutData, UInt32 *inOutDataSize);
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void (*AfterRender)(struct S_AudioFileManager *afm);
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//public:
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//static
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OSStatus (*FileInputProc)(void *inRefCon,
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AudioUnitRenderActionFlags inActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber,
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AudioBuffer *ioData);
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} AudioFileManager;
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AudioFileManager *new_AudioFileManager (AudioFilePlayer *inParent,
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SInt16 inForkRefNum,
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SInt64 inFileLength,
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UInt32 inChunkSize);
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void delete_AudioFileManager(AudioFileManager *afm);
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#endif
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