SDL-mirror/src/video
Sam Lantinga 7c463932c2 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
--HG--
rename : VisualC/SDL.sln => VisualC/SDL_VS2005.sln
2010-08-22 13:45:56 -07:00
..
android - Cleaned up a bunch of code 2010-07-27 21:21:24 +02:00
bwindow Fixed bug #926 2010-01-24 21:10:53 +00:00
cocoa Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
directfb Couriersud to Sam 2010-08-16 09:04:55 -07:00
dummy Fixed bug #926 2010-01-24 21:10:53 +00:00
fbcon Fixed bug #926 2010-01-24 21:10:53 +00:00
nds Fixed bug #926 2010-01-24 21:10:53 +00:00
pandora Hello Sam. 2010-06-17 22:23:20 -07:00
photon Fixed bug #926 2010-01-24 21:10:53 +00:00
ps3 Fixed bug #926 2010-01-24 21:10:53 +00:00
qnxgf Fixed bug #926 2010-01-24 21:10:53 +00:00
riscos Fixed bug #926 2010-01-24 21:10:53 +00:00
svga Fixed bug #926 2010-01-24 21:10:53 +00:00
uikit Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working). 2010-07-31 20:02:54 +04:00
win32 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
x11 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Xext Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes. 2010-01-10 18:19:35 +00:00
mmx.h
SDL_alphamult.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_alphamult.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blendfillrect.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blendline.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blendpoint.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blendrect.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit.h Fixed bug #943 2010-03-10 15:02:58 +00:00
SDL_blit_0.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_1.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_A.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_auto.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_auto.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_copy.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_copy.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_N.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blit_slow.c Mostly cleaned up warnings with -Wmissing-prototypes 2010-06-26 08:56:48 -07:00
SDL_blit_slow.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_bmp.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_clipboard.c Fixed compile warnings 2010-07-12 00:35:14 -07:00
SDL_draw.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_drawline.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_drawpoint.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_drawrect.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_fillrect.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_gamma.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_glesfuncs.h indent 2009-01-02 16:03:37 +00:00
SDL_glfuncs.h Adjust the vertices to be over the texel center. 2009-11-19 04:33:35 +00:00
SDL_leaks.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_pixels.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_pixels_c.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_rect.c Fixed variable use before initialize warnings 2010-05-09 15:24:31 -07:00
SDL_rect_c.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_renderer_gl.c Removed unused variables 2010-05-09 15:24:05 -07:00
SDL_renderer_gl.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_renderer_gles.c pelya 2010-07-12 03:53:48 PDT 2010-07-14 07:31:35 -07:00
SDL_renderer_gles.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_renderer_sw.c Fixed compile warning 2010-07-13 22:24:46 -07:00
SDL_renderer_sw.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_RLEaccel.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_RLEaccel_c.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_shape.c Create all shaped windows at -1000,-1000 and save the real coordinates. 2010-08-17 01:11:11 -04:00
SDL_shape_internals.h Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). 2010-08-14 20:29:51 -04:00
SDL_stretch.c Better fix for bug 936 2010-07-18 10:26:46 -07:00
SDL_surface.c Turn on blending if we're converting from a surface with colorkey enabled 2010-07-07 21:35:44 -07:00
SDL_sysvideo.h Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
SDL_video.c Merged Paul's Google Summer of Code work from SDL-gsoc2010_android 2010-08-22 12:23:55 -07:00
SDL_yuv_mmx.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_yuv_sw.c Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_yuv_sw_c.h Fixed bug #926 2010-01-24 21:10:53 +00:00
sdlgenblit.pl Updated copyright date 2008-12-08 00:27:32 +00:00