SDL-mirror/test
2011-02-04 19:50:56 -08:00
..
automated Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
nds-test-progs
shapes Remove superflous sample shapes (same BMPs) 2010-09-15 22:33:46 -07:00
.gdbinit
acinclude.m4
autogen.sh
checkkeys.c Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
common.c The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. 2011-02-01 19:19:43 -08:00
common.h The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. 2011-02-01 19:19:43 -08:00
configure.in Reverted r5460 ... this was merged from 1.2, but was later reverted there. 2010-01-10 05:06:03 +00:00
COPYING
gcc-fat.sh
graywin.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
icon.bmp
loopwave.c Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c. 2010-01-11 07:58:55 +00:00
Makefile.in SDL doesn't actually support the physical/logical palette split anymore. 2011-02-01 21:51:09 -08:00
moose.dat
picture.xbm
README Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values. 2010-07-18 21:31:22 -04:00
sample.bmp
sample.wav
testalpha.c Initial band-aids on SDL_GetMouseState() API breakage. More work to come. 2009-12-16 19:50:51 +00:00
testatomic.c Bump up the default cache line size. 2011-01-27 16:51:47 -08:00
testaudioinfo.c Call SDL_Init() before SDL_GetNumAudioDrivers(). 2010-01-10 19:09:57 +00:00
testbitmap.c Fixed potential crash in testbitmap 2009-03-22 06:56:37 +00:00
testblitspeed.c
testcursor.c Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable. 2009-04-28 04:41:25 +00:00
testdraw2.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testdyngl.c Added renderer information for dynamic OpenGL test 2009-09-28 15:32:19 +00:00
testdyngles.c Nobody is currently maintaining the QNX code, so removing it for now. 2011-02-01 21:40:03 -08:00
testerror.c Fixed bug #741 2009-12-16 04:48:11 +00:00
testfile.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testfill.c Added testfill to test raw fill performance 2009-12-16 02:08:59 +00:00
testgamma.c
testgesture.c Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
testgl.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testgl2.c Default to allow either accelerated or not 2009-12-15 20:53:09 +00:00
testgles.c Android has OpenGL ES too... 2011-01-04 20:37:07 -08:00
testhaptic.c Fixed bug #817 2009-10-04 09:55:20 +00:00
testhread.c Fixed bug #741 2009-12-16 04:48:11 +00:00
testiconv.c
testime.c Nobody is currently maintaining the QNX code, so removing it for now. 2011-02-01 21:40:03 -08:00
testintersections.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testjoystick.c
testkeys.c Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
testloadso.c Fixed bug #817 2009-10-04 09:55:20 +00:00
testlock.c Fixed bug #741 2009-12-16 04:48:11 +00:00
testmultiaudio.c Date: Mon, 23 Mar 2009 09:17:24 +0200 2009-03-24 10:33:12 +00:00
testnative.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testnative.h Fixed bug #925 2011-01-20 18:04:05 -08:00
testnativecocoa.m
testnativew32.c Fixed bug #925 2011-01-20 18:04:05 -08:00
testnativex11.c
testoverlay.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testoverlay2.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testplatform.c Fixed test 2011-01-27 20:51:54 -08:00
testpower.c indent 2009-06-10 13:34:20 +00:00
testresample.c
testsem.c Colin Leroy 2011-01-26 04:24:20 PST 2011-01-27 00:34:12 -08:00
testshape.c Simplified and improved the process of creating a texture from a surface. 2011-02-03 00:54:29 -08:00
testsprite.c - added directx include path to VS2008 solution 2010-09-15 22:15:47 -07:00
testsprite2.c Restored SDL_BLENDMODE_MOD for MAME 2011-02-04 19:50:56 -08:00
testspriteminimal.c Simplified and improved the process of creating a texture from a surface. 2011-02-03 00:54:29 -08:00
testtimer.c
testver.c Changed revision details to be a string (an hg changeset) instead of an int. 2010-02-28 02:07:40 -05:00
testvidinfo.c Added an API function to query geometry of multiple monitors: 2009-12-06 08:03:38 +00:00
testwin.c
testwm.c Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
testwm2.c Fixed bug #817 2009-10-04 09:55:20 +00:00
threadwin.c Removed completely non-portable event thread hack. 2011-01-27 22:44:08 -08:00
torturethread.c
utf8.txt

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	graywin		Display a gray gradient and center mouse on spacebar
	loopwave	Audio test -- loop playing a WAV file
	testalpha	Display an alpha faded icon -- paint with mouse
	testaudioinfo	Lists audio device capabilities
	testbitmap	Test displaying 1-bit bitmaps
	testblitspeed	Tests performance of SDL's blitters and converters.
	testcdrom	Sample audio CD control program
	testcursor	Tests custom mouse cursor
	testdyngl	Tests dynamically loading OpenGL library
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgamma	Tests video device gamma ramp
	testgl		A very simple example of using OpenGL with SDL
	testgl2		An even simpler example using the SDL 1.3 API
	testhread	Hacked up test of multi-threading
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlock	Hacked up test of multi-threading and locking
	testmultiaudio	Tests using several audio devices
	testoverlay	Tests the software/hardware overlay functionality.
	testoverlay2	Tests the overlay flickering/scaling during playback.
	testpalette	Tests palette color cycling
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite	Example of fast sprite movement on the screen
	testsprite2	Improved version of testsprite
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testvidinfo	Show the pixel format of the display and perfom the benchmark
	testwin		Display a BMP image at various depths
	testwm		Test window manager -- title, icon, events
	testwm2		Improved version of testwm
	threadwin	Test multi-threaded event handling
	torturethread	Simple test for thread creation/destruction