--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403383
36 lines
1.4 KiB
Text
36 lines
1.4 KiB
Text
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1.3 release checklist:
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* Add higher precision timers for profiling
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* Implement YUV texture support
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- in progress, software support is done, Ryan is working on OpenGL shaders
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* Implement desktop video mode change notification?
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* Implement icon support (with translucency?)
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* Add draw blend mode and line drawing support for win32
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* Add diagonal line clipping to SDL_IntersectRectAndLine()
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* Add OpenGL 3.0 context support
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* Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
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* Verify mouse grab support
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* Properly handle mouse grab with Vista DPI scaling
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* Make sure the mouse is where it's supposed to be when un-grabbed
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* Test native window codepath
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* Add keyboard enumeration / name query API
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Wish list for the 1.3 development branch:
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http://bugzilla.libsdl.org/
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* Add a way to register custom events
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* DirectInput joystick support needs to be implemented
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* Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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* Shaped windows, windows without borders
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* Multiple display support
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* Add a timestamp to events
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* Add audio input API
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* Add modifier state to key and button events
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In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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int and evaluate all the rest of the datatypes. This is the only place
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we should do it though, since the 1.2 series should not break binary
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compatibility in this way.
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Requests:
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* PCM and CDROM volume control (deprecated, but possible)
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