WinRT 8.0 (Phone and non-Phone) didn't offer an API to set an already-created thread's priority. WinRT 8.1 offered this API, along with several other Win32 thread functions that were previously unavailable (in WinRT). This change makes WinRT 8.1+ platforms use SDL's Win32 backend. |
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SDL_sysmutex.c | ||
SDL_syssem.c | ||
SDL_systhread.c | ||
SDL_systhread_c.h | ||
SDL_systls.c |