SDL-mirror/src
Sam Lantinga 8ec12be05a Workaround for NVIDIA bug in glXSwapIntervalEXT.
This works around a bug in NVIDIA's implementation of
       glXSwapIntervalEXT, where it ignores updates to what it *thinks* is the
       current value, even though glXQueryDrawable returns a different value.

       Bug reported to NVIDIA and will hopefully be a part of 319.xx.

       Also a fix for invalidly treating glXSwapIntervalEXT as having an int
       return value (it's void).
2013-02-11 17:02:13 -08:00
..
atomic Removed executable bit from source files 2012-09-27 14:35:28 -07:00
audio Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops) 2013-01-21 09:16:27 -08:00
core Fixes potential global reference leak on Android, by Philipp Wiesemann 2013-01-27 21:43:20 -03:00
cpuinfo Removed executable bit from source files 2012-09-27 14:35:28 -07:00
events Don't reset the mouse, that's actually bad behavior most of the time for windowed applications. 2013-01-27 20:37:14 -08:00
file Replaced manual NSAutoreleasePool handing with @autorelease 2013-01-06 19:04:53 +03:00
haptic Move all DirectInput code from DI2 to DI8. 2012-11-29 15:24:56 -05:00
joystick Patch - Joystick coef[] doesn't support dial with low number of positions. 2013-02-11 16:51:00 -08:00
libm Happy New Year! 2011-12-31 09:28:07 -05:00
loadso Removed executable bit from source files 2012-09-27 14:35:28 -07:00
main Update VS2012 solution - add missing files; fix some static analysis warnings 2012-12-01 23:30:53 -08:00
power Removed executable bit from source files 2012-09-27 14:35:28 -07:00
render Fixed direction of rotation with OpenGL ES 2 2013-01-27 15:52:56 -08:00
stdlib Fixed bug in SDL_strcasecmp() with strings of different sizes 2012-12-22 16:52:33 -08:00
test Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings 2013-02-08 07:14:50 -08:00
thread Whoops, let's not redefine the actual symbol. 2012-11-03 12:11:49 -04:00
timer Removed executable bit from source files 2012-09-27 14:35:28 -07:00
video Workaround for NVIDIA bug in glXSwapIntervalEXT. 2013-02-11 17:02:13 -08:00
SDL.c Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00
SDL_assert.c SDL_assertion messages use "\n" instead of "\r\n" on non-Windows platforms. 2012-12-16 14:46:16 -05:00
SDL_assert_c.h Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_error.c Update SDL_InvalidParamError to take param name; add additional fuzzer function; add new tests to keyboard test suite; improve surface test suite 2013-01-12 22:58:12 -08:00
SDL_error_c.h Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_fatal.c Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_fatal.h Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_hints.c Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_hints_c.h Removed executable bit from source files 2012-09-27 14:35:28 -07:00
SDL_log.c Add log, assert and harness (partial) to test lib 2012-11-30 23:25:34 -08:00