SDL-mirror/src/render/direct3d11
David Ludwig 445da2c732 WinRT: made note that VSync is always enabled on WinPhone, due to OS
Windows Phone does not appear to allow VSync to be turned off.  Doing so appears
to either result in content not getting drawn (when the D3D debug runtime is
turned off), or forcing VSync back on and logging an error (when the D3D debug
runtime is turned on).

VSync had been getting turned on anyways, this change just notes such:
- via the WinRT README
- by always setting the SDL_RENDERER_PRESENTVSYNC flag when creating an
  SDL_Renderer on Windows Phone

--HG--
extra : rebase_source : 504904b549f21d518919b2254319783da7c9bbdf
2015-02-08 15:44:15 -05:00
..
SDL_render_d3d11.c WinRT: made note that VSync is always enabled on WinPhone, due to OS 2015-02-08 15:44:15 -05:00
SDL_render_winrt.cpp WinRT: display-information code cleanups 2014-05-09 21:28:52 -04:00
SDL_render_winrt.h Fixed the copyright date on files contributed by David Ludwig 2014-03-13 00:40:08 -07:00