Included is the fix for the missing SDL_revision.h in the framework. Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named SDLApp_Prefix.pch to ___PROJECTNAMEASIDENTIFIER____Prefix.pch in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.) --HG-- rename : Xcode/TemplatesForXcodeLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch rename : Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch rename : Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch rename : Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403963
9 lines
175 B
Text
9 lines
175 B
Text
//
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// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project
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//
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#include "SDL.h"
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#ifdef __OBJC__
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#import <Cocoa/Cocoa.h>
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#endif
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