SDL-mirror/Xcode-iPhoneOS
2011-02-07 16:45:40 -08:00
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Demos You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path. 2011-02-06 20:56:21 -08:00
SDL Added a simple log message API 2011-02-07 16:45:40 -08:00
Template/SDL Application Updated main.c for API changes 2011-01-28 10:37:36 -08:00
Test Fixed building with the latest iOS SDK (4.2) 2011-01-18 15:02:59 -08:00