SDL-mirror/include
Sam Lantinga 96656bb924 Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
2011-02-12 11:36:56 -08:00
..
begin_code.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
close_code.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
doxyfile Only document the public API, not the whole source tree. 2011-01-27 07:05:13 -08:00
SDL.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_assert.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_atomic.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_audio.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_blendmode.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_clipboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_compat.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config.h.default Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config.h.in Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_android.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_iphoneos.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_macosx.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_minimal.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_nintendods.h Frank Zago to sdl 2011-02-12 11:36:56 -08:00
SDL_config_pandora.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_windows.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_wiz.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_copying.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_cpuinfo.h Fixed SSE4 detection, and split it into SSE 4.1 and 4.2 2011-02-11 23:02:35 -08:00
SDL_endian.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_error.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_events.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_gesture.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_haptic.h Added Edgar's blog to the haptic documentation 2011-01-28 12:09:25 -08:00
SDL_hints.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_input.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_joystick.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_keyboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_keysym.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_loadso.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_log.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_main.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_mouse.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_mutex.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_name.h
SDL_opengl.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_opengles.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_opengles2.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_pixels.h Initial pass at shader YV12 support - doesn't quite work yet. 2011-02-12 00:25:02 -08:00
SDL_platform.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_power.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_quit.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_rect.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_render.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_rwops.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_scancode.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_shape.h Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
SDL_stdinc.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_surface.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_syswm.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_thread.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_timer.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_touch.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_types.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_version.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_video.h Happy 2011! :) 2011-02-11 22:37:15 -08:00