SDL-mirror/include
Sam Lantinga 93ab733085 Fixed bug #1117
There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
2011-02-12 19:02:14 -08:00
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begin_code.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
close_code.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
doxyfile Only document the public API, not the whole source tree. 2011-01-27 07:05:13 -08:00
SDL.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_assert.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_atomic.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_audio.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_blendmode.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_clipboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_compat.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config.h.default Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config.h.in Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_android.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_iphoneos.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_macosx.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_minimal.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_nintendods.h Frank Zago to sdl 2011-02-12 11:36:56 -08:00
SDL_config_pandora.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_windows.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_config_wiz.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_copying.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_cpuinfo.h Fixed SSE4 detection, and split it into SSE 4.1 and 4.2 2011-02-11 23:02:35 -08:00
SDL_endian.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_error.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_events.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_gesture.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_haptic.h Added Edgar's blog to the haptic documentation 2011-01-28 12:09:25 -08:00
SDL_hints.h changeset: 5272:cb08ef104ac4 2011-02-12 12:04:00 -08:00
SDL_input.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_joystick.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_keyboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_keysym.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_loadso.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_log.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_main.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_mouse.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_mutex.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_name.h
SDL_opengl.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_opengles.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_opengles2.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_pixels.h Initial pass at shader YV12 support - doesn't quite work yet. 2011-02-12 00:25:02 -08:00
SDL_platform.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_power.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_quit.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_rect.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_render.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_rwops.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_scancode.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_shape.h Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
SDL_stdinc.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_surface.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_syswm.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_thread.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_timer.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_touch.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_types.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_version.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_video.h Fixed bug #1117 2011-02-12 19:02:14 -08:00