No description
Find a file
Stefan 9ae0a812a1 rpi video - Use dispmanx scaling (#1)
* Use dispmanx scaling
* There is the new SDL hint SDL_VIDEO_RPI_SCALE_MODE. There are three values.
 * The variable can be set to the following values:
 *   "0"       - Window resolution is desktop resolution.
 *               This is the behaviour of SDL <= 2.0.4. (default)
 *   "1"       - Requested video resolution will be scaled to desktop resolution.
 *               Aspect ratio of requested video resolution will be respected.
 *   "2"       - Requested video resolution will be scaled to desktop resolution
 *   "3"       - Integer scaling. dst_rect is an integral multiple of src_rect. Should prevent scaling artifacts.
* Add aspect ratio hint
2019-08-07 02:05:56 +01:00
acinclude Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
android-project Fixed bug 4702 - Android back button does not send SDL_KEYDOWN event 2019-07-03 13:37:54 +02:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated version to 2.0.10 2019-06-17 10:13:28 -07:00
cmake cmake: Added HIDAPI support. 2019-07-08 16:46:52 -04:00
debian packaging fixes - 2019-08-07 02:05:14 +01:00
docs Add notes for SDL_WinRTRunApp and SDL2-WinRTResources for non-C++ projects 2019-06-09 11:54:51 -04:00
include rpi video - Use dispmanx scaling (#1) 2019-08-07 02:05:56 +01:00
src rpi video - Use dispmanx scaling (#1) 2019-08-07 02:05:56 +01:00
test Fixed bug 4708 - testdropfile: double-free 2019-07-03 02:37:15 -07:00
VisualC Rolling back GameCube HIDAPI support 2019-06-19 15:54:21 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
Xcode fix permissions 2019-06-24 23:50:20 +03:00
Xcode-iOS fix permissions 2019-07-09 08:55:00 +03:00
.hgignore First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
.hgtags Added tag release-2.0.9 for changeset 8feb5da6f2fb 2018-10-31 10:18:05 -07:00
Android.mk fix permissions 2019-06-12 13:56:20 +03:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: Add setupapi library to Windows build dependencies (hidapi needs it). 2019-07-12 13:40:58 -04:00
configure configure: Windows and macOS now respect --enable-hidapi. 2019-07-08 16:08:16 -04:00
configure.ac configure: Windows and macOS now respect --enable-hidapi. 2019-07-08 16:08:16 -04:00
COPYING.txt Updated copyright for 2019 2019-01-04 22:01:14 -08:00
CREDITS.txt Added Julian Winter to the credits for the SDL 2.0 website. 2013-08-12 08:45:37 -07:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in Add a configure option allowing users to choose whether to install sdl2-config 2019-04-07 23:01:07 +10:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 update version in os/2 makefile 2019-06-24 23:51:10 +03:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
sdl2.pc.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 2013-10-20 20:41:30 -07:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions 2019-07-01 09:05:15 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)