370 lines
11 KiB
C
370 lines
11 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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Micah Dowty
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micahjd@users.sourceforge.net
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_mouse.h"
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#include "SDL_sysvideo.h"
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#include "SDL_pixels_c.h"
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#include "SDL_events_c.h"
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#include "SDL_pgvideo.h"
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#include "SDL_pgevents_c.h"
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#define PGVID_DRIVER_NAME "picogui"
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/* Initialization/Query functions */
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static int PG_VideoInit(_THIS, SDL_PixelFormat *vformat);
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static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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static void PG_VideoQuit(_THIS);
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/* Hardware surface functions */
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static int PG_AllocHWSurface(_THIS, SDL_Surface *surface);
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static int PG_LockHWSurface(_THIS, SDL_Surface *surface);
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static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static void PG_FreeHWSurface(_THIS, SDL_Surface *surface);
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/* etc. */
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static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
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// The implementation dependent data for the window manager cursor
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struct WMcursor {
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/* Our cursor is a PicoGUI theme */
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pghandle theme;
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} ;
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/* WM functions */
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void PG_SetCaption(_THIS, const char *title, const char *icon);
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WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask,
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int w, int h, int hot_x, int hot_y);
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void PG_FreeWMCursor (_THIS, WMcursor * cursor);
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void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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int PG_ShowWMCursor (_THIS, WMcursor * cursor);
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/* PicoGUI driver bootstrap functions */
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static int PG_Available(void)
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{
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/* FIXME: The current client lib doesn't give a way to see if the picogui
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* server is reachable without causing a fatal error if it isn't.
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* This should be fixed in cli_c2, but until then assume we can
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* connect. Since more common drivers like X11 are probed first anyway,
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* this shouldn't be a huge problem.
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*/
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return(1);
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}
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static void PG_DeleteDevice(SDL_VideoDevice *device)
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{
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free(device->hidden);
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free(device);
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}
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static SDL_VideoDevice *PG_CreateDevice(int devindex)
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{
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SDL_VideoDevice *device;
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/* Initialize all variables that we clean on shutdown */
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device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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if ( device ) {
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memset(device, 0, (sizeof *device));
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device->hidden = (struct SDL_PrivateVideoData *)
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malloc((sizeof *device->hidden));
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}
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if ( (device == NULL) || (device->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( device ) {
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free(device);
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}
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return(0);
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}
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memset(device->hidden, 0, (sizeof *device->hidden));
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/* Set the function pointers */
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device->VideoInit = PG_VideoInit;
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device->ListModes = PG_ListModes;
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device->SetVideoMode = PG_SetVideoMode;
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device->CreateYUVOverlay = NULL;
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device->SetColors = PG_SetColors;
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device->UpdateRects = PG_UpdateRects;
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device->VideoQuit = PG_VideoQuit;
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device->AllocHWSurface = PG_AllocHWSurface;
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device->CheckHWBlit = NULL;
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device->FillHWRect = NULL;
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device->SetHWColorKey = NULL;
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device->SetHWAlpha = NULL;
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device->LockHWSurface = PG_LockHWSurface;
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device->UnlockHWSurface = PG_UnlockHWSurface;
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device->FlipHWSurface = NULL;
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device->FreeHWSurface = PG_FreeHWSurface;
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device->SetCaption = PG_SetCaption;
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device->SetIcon = NULL;
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device->IconifyWindow = NULL;
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device->GrabInput = NULL;
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device->PumpEvents = PG_PumpEvents;
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device->InitOSKeymap = PG_InitOSKeymap;
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device->ShowWMCursor = PG_ShowWMCursor;
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device->CreateWMCursor = PG_CreateWMCursor;
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device->FreeWMCursor = PG_FreeWMCursor;
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device->WarpWMCursor = PG_WarpWMCursor;
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device->free = PG_DeleteDevice;
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return device;
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}
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VideoBootStrap PG_bootstrap = {
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PGVID_DRIVER_NAME, "PicoGUI SDL driver",
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PG_Available, PG_CreateDevice
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};
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int PG_VideoInit(_THIS, SDL_PixelFormat *vformat)
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{
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/* Connect to the PicoGUI server. No way to process command line args yet,
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* but since this is based on SHM it's not important to be able to specify
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* a remote PicoGUI server.
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*
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* FIXME: Another nitpick about the current client lib is there's no
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* clean way to indicate that command line args are not available.
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*/
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pgInit(0,(char**)"");
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this->hidden->mi = *pgGetVideoMode();
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/* Create a picogui application and canvas. We'll populate the canvas later. */
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this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL,"SDL",0);
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this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS,0,0);
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pgSetWidget(PGDEFAULT,
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PG_WP_SIDE, PG_S_ALL,
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0);
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PG_InitEvents(this);
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/* Determine the screen depth.
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* We change this during the SDL_SetVideoMode implementation...
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* Round up to the nearest Bytes per pixel
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*/
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vformat->BitsPerPixel = this->hidden->mi.bpp;
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vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
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if (this->hidden->mi.bpp & 7)
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vformat->BytesPerPixel++;
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/* We're done! */
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return(0);
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}
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SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
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{
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return (SDL_Rect **) -1;
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}
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SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current,
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int width, int height, int bpp, Uint32 flags)
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{
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if ( this->hidden->bitmap ) {
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/* Free old bitmap */
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if (current->pixels) {
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shmdt(current->pixels);
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current->pixels = NULL;
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}
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pgDelete(this->hidden->bitmap);
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}
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/* Allocate the new pixel format for the screen */
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if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
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SDL_SetError("Couldn't allocate new pixel format for requested mode");
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return(NULL);
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}
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/* Create a new picogui bitmap */
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this->hidden->bitmap = pgCreateBitmap(width,height);
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this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
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current->pixels = shmat(shmget(this->hidden->shm.shm_key,
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this->hidden->shm.shm_length,0),NULL,0);
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/* Reset the canvas, and draw persistent and incremental grops.
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* Use mapping and offsets to center it.
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*/
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
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/* 0. Set the source position during incremental rendering
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*/
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC,0,0,0,0);
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
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/* 1. Incremental bitmap rendering
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*/
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
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0,0,0,0,this->hidden->bitmap);
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
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/* 2. Normal bitmap rendering
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*/
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
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0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap);
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/* Set up the new mode framebuffer */
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current->flags = 0;
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current->w = this->hidden->shm.width;
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current->h = this->hidden->shm.height;
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current->pitch = this->hidden->shm.pitch;
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/* Set up pixel format */
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current->format->BitsPerPixel = this->hidden->shm.bpp;
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current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
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if (this->hidden->shm.bpp & 7)
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current->format->BytesPerPixel++;
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current->format->palette = NULL;
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current->format->Rmask = this->hidden->shm.red_mask;
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current->format->Gmask = this->hidden->shm.green_mask;
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current->format->Bmask = this->hidden->shm.blue_mask;
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current->format->Amask = this->hidden->shm.alpha_mask;
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current->format->Rshift = this->hidden->shm.red_shift;
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current->format->Gshift = this->hidden->shm.green_shift;
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current->format->Bshift = this->hidden->shm.blue_shift;
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current->format->Ashift = this->hidden->shm.alpha_shift;
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current->format->Rloss = 8 - this->hidden->shm.red_length;
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current->format->Gloss = 8 - this->hidden->shm.green_length;
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current->format->Bloss = 8 - this->hidden->shm.blue_length;
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current->format->Aloss = 8 - this->hidden->shm.alpha_length;
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/* Draw the app */
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pgUpdate();
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/* We're done */
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return(current);
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}
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/* We don't actually allow hardware surfaces other than the main one */
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static int PG_AllocHWSurface(_THIS, SDL_Surface *surface)
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{
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return(-1);
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}
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static void PG_FreeHWSurface(_THIS, SDL_Surface *surface)
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{
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return;
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}
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/* We need to wait for vertical retrace on page flipped displays */
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static int PG_LockHWSurface(_THIS, SDL_Surface *surface)
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{
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return(0);
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}
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static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface)
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{
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return;
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}
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static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
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{
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int i;
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for (i = 0; i < numrects; i++) {
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if (rects[i].w <= 0 || rects[i].h <= 0)
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continue;
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/* Schedule an incremental update for this rectangle, using
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* the canvas gropnodes we've loaded beforehand.
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*/
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
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rects[i].x, rects[i].y,
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rects[i].w, rects[i].h);
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
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rects[i].x, rects[i].y,
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rects[i].w, rects[i].h);
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/* Go perform the update */
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pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
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pgSubUpdate(this->hidden->wCanvas);
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}
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}
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int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
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{
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/* do nothing of note. */
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return(1);
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}
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/* Note: If we are terminated, this could be called in the middle of
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another SDL video routine -- notably UpdateRects.
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*/
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void PG_VideoQuit(_THIS)
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{
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if (this->screen->pixels != NULL)
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{
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shmdt(this->screen->pixels);
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this->screen->pixels = NULL;
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pgDelete(this->hidden->bitmap);
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}
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pgDelete(this->hidden->wCanvas);
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pgDelete(this->hidden->wApp);
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}
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void PG_SetCaption(_THIS, const char *title, const char *icon)
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{
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if (title != NULL)
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pgReplaceText(this->hidden->wApp, title);
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pgUpdate();
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}
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/* FIXME: The cursor stuff isn't implemented yet! */
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WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask,
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int w, int h, int hot_x, int hot_y)
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{
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static WMcursor dummy;
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return &dummy;
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}
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void PG_FreeWMCursor (_THIS, WMcursor * cursor)
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{
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}
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void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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{
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}
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int PG_ShowWMCursor (_THIS, WMcursor * cursor)
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{
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return 1;
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}
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