Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404452
62 lines
1.8 KiB
C
62 lines
1.8 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_thread_c_h
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#define _SDL_thread_c_h
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/* Need the definitions of SYS_ThreadHandle */
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#if SDL_THREADS_DISABLED
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#include "generic/SDL_systhread_c.h"
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#elif SDL_THREAD_BEOS
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#include "beos/SDL_systhread_c.h"
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#elif SDL_THREAD_EPOC
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#include "epoc/SDL_systhread_c.h"
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#elif SDL_THREAD_PTHREAD
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#include "pthread/SDL_systhread_c.h"
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#elif SDL_THREAD_SPROC
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#include "irix/SDL_systhread_c.h"
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#elif SDL_THREAD_WIN32
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#include "win32/SDL_systhread_c.h"
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#elif SDL_THREAD_NDS
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#include "nds/SDL_systhread_c.h"
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#else
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#error Need thread implementation for this platform
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#include "generic/SDL_systhread_c.h"
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#endif
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#include "../SDL_error_c.h"
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/* This is the system-independent thread info structure */
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struct SDL_Thread
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{
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SDL_threadID threadid;
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SYS_ThreadHandle handle;
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int status;
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SDL_error errbuf;
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void *data;
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};
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/* This is the function called to run a thread */
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extern void SDL_RunThread(void *data);
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#endif /* _SDL_thread_c_h */
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/* vi: set ts=4 sw=4 expandtab: */
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