.. |
atomic
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Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
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2013-10-20 21:56:15 -07:00 |
audio
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
core
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Explicitly initialize COM with multi-threaded support.
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2013-12-23 10:54:27 -08:00 |
cpuinfo
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Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!).
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2013-10-23 19:52:14 -04:00 |
events
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Added a relative mouse mode that uses mouse warping instead of raw input.
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2013-12-23 17:37:22 -08:00 |
file
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |
filesystem
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
haptic
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Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly.
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2013-10-23 15:54:12 -04:00 |
joystick
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Fixed implicit declaration of SDL_Log() warning in joystick source for Android.
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2013-12-24 19:59:35 +01:00 |
libm
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Hook up SDL_acos and SDL_asin properly.
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2013-12-09 15:17:20 -05:00 |
loadso
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
main
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Fixed comment typo.
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2013-11-14 20:24:40 -05:00 |
power
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
render
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Fixed float to int conversion warning, which was a legitimate bug.
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2013-12-23 17:15:32 -08:00 |
stdlib
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Fixed bug 2050 - Obvious bugs in SDL_ltoa and SDL_lltoa
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2013-12-11 21:17:24 -08:00 |
test
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Print events with SDL_Log() so they show up in Visual Studio debug output
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2013-12-23 15:55:47 -08:00 |
thread
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Added SDL_DetachThread() API.
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2013-11-14 00:52:39 -05:00 |
timer
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
video
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Setting the mouse in relative mode implies grabbing the mouse.
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2013-12-23 17:55:06 -08:00 |
SDL.c
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
SDL_assert.c
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |
SDL_assert_c.h
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Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :)
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2013-08-07 11:00:44 -07:00 |
SDL_error.c
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File style cleanup for the SDL 2.0 release
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2013-05-18 14:17:52 -07:00 |
SDL_error_c.h
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File style cleanup for the SDL 2.0 release
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2013-05-18 14:17:52 -07:00 |
SDL_hints.c
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Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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2013-08-29 08:29:21 -07:00 |
SDL_log.c
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |