SDL-mirror/src
2013-12-24 19:59:35 +01:00
..
atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
core Explicitly initialize COM with multi-threaded support. 2013-12-23 10:54:27 -08:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Added a relative mouse mode that uses mouse warping instead of raw input. 2013-12-23 17:37:22 -08:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
joystick Fixed implicit declaration of SDL_Log() warning in joystick source for Android. 2013-12-24 19:59:35 +01:00
libm Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
loadso Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
main Fixed comment typo. 2013-11-14 20:24:40 -05:00
power Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
render Fixed float to int conversion warning, which was a legitimate bug. 2013-12-23 17:15:32 -08:00
stdlib Fixed bug 2050 - Obvious bugs in SDL_ltoa and SDL_lltoa 2013-12-11 21:17:24 -08:00
test Print events with SDL_Log() so they show up in Visual Studio debug output 2013-12-23 15:55:47 -08:00
thread Added SDL_DetachThread() API. 2013-11-14 00:52:39 -05:00
timer Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
video Setting the mouse in relative mode implies grabbing the mouse. 2013-12-23 17:55:06 -08:00
SDL.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_assert_c.h Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_error.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00