SDL-mirror/include
David Ludwig fcbc582b23 WinRT: enabled OpenGL ES 2 support by default
A copy of ANGLE/WinRT is still needed to run OpenGL content, but is not needed to compile SDL/WinRT.
2013-12-21 10:08:11 -05:00
..
begin_code.h WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
close_code.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
doxyfile Remove / update references to 1.2. 2013-06-27 17:07:24 -07:00
SDL.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_assert.h Workaround for compiling with /W4 warnings on Visual C++. 2013-09-07 13:57:20 -04:00
SDL_atomic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_audio.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_bits.h Fixed whitespace 2013-08-08 12:20:22 -07:00
SDL_blendmode.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_clipboard.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config.h WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
SDL_config.h.cmake Fixes #2271, Add KD detection under CMake by Scott Percival 2013-11-26 11:50:54 -03:00
SDL_config.h.in Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_config_android.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_iphoneos.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_macosx.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_minimal.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_pandora.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_psp.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_config_windows.h OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
SDL_config_winrt.h WinRT: enabled OpenGL ES 2 support by default 2013-12-21 10:08:11 -05:00
SDL_config_wiz.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_copying.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_cpuinfo.h WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
SDL_egl.h WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state 2013-11-28 22:59:21 -05:00
SDL_endian.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_error.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_events.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_filesystem.h make the examples in the doc comments match the actual output of the SDL_GetPrefPath function 2013-08-24 09:43:14 -04:00
SDL_gamecontroller.h Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs 2013-07-03 12:31:40 -07:00
SDL_gesture.h Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
SDL_haptic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_hints.h WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
SDL_joystick.h Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 2013-11-23 15:52:49 -05:00
SDL_keyboard.h Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed. 2013-06-18 00:39:47 -07:00
SDL_keycode.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_loadso.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_main.h WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
SDL_messagebox.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mouse.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mutex.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_name.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengl.h Fixed Haiku build issue with missing extension support. 2013-05-21 22:48:50 -07:00
SDL_opengles.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengles2.h OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
SDL_pixels.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_platform.h WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
SDL_power.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_quit.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_rect.h Fixed bug 2081 - Add name to SDL_Point structure 2013-09-05 07:02:27 -07:00
SDL_render.h Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 2013-11-23 15:52:49 -05:00
SDL_revision.h Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content. 2012-01-14 13:17:01 -05:00
SDL_rwops.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_scancode.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shape.h Changed documentation comment for SDL_CreateShapedWindow(). 2013-07-20 21:55:15 +02:00
SDL_stdinc.h WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
SDL_surface.h The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 2013-09-04 23:40:11 -04:00
SDL_system.h WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
SDL_syswm.h WinRT: made SDL_GetWindowWMInfo return window data in a slightly easier-to-use format 2013-09-16 11:02:18 -04:00
SDL_test.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_assert.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_common.h Added space in the common state structure for render targets 2013-11-15 22:01:58 -08:00
SDL_test_compare.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_crc32.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_font.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_fuzzer.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_harness.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_test_images.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_md5.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_random.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_thread.h Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_timer.h Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
SDL_touch.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_types.h Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ 2013-07-09 11:57:32 -04:00
SDL_version.h Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
SDL_video.h Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 2013-10-20 21:18:05 -04:00