82 lines
2.3 KiB
C
82 lines
2.3 KiB
C
/*
|
|
SDL - Simple DirectMedia Layer
|
|
Copyright (C) 1997-2010 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
#include "SDL_config.h"
|
|
|
|
/* Android SDL video driver implementation */
|
|
|
|
#include "SDL_video.h"
|
|
|
|
#include "SDL_androidvideo.h"
|
|
|
|
#include <android/log.h>
|
|
|
|
#include <pthread.h>
|
|
|
|
/*
|
|
These things are in the JNI android support
|
|
*/
|
|
extern void Android_CreateContext();
|
|
extern void Android_Render();
|
|
|
|
/* GL functions */
|
|
int Android_GL_LoadLibrary(_THIS, const char *path){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_LoadLibrary\n");
|
|
return 0;
|
|
}
|
|
|
|
void *Android_GL_GetProcAddress(_THIS, const char *proc){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetProcAddress\n");
|
|
return 0;
|
|
}
|
|
|
|
void Android_GL_UnloadLibrary(_THIS){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_UnloadLibrary\n");
|
|
}
|
|
|
|
SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window){
|
|
Android_CreateContext();
|
|
return 1;
|
|
}
|
|
|
|
int Android_GL_MakeCurrent(_THIS, SDL_Window * window,
|
|
SDL_GLContext context){
|
|
//__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_MakeCurrent\n");
|
|
return 0;
|
|
}
|
|
|
|
int Android_GL_SetSwapInterval(_THIS, int interval){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SetSwapInterval\n");
|
|
return 0;
|
|
}
|
|
|
|
int Android_GL_GetSwapInterval(_THIS){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetSwapInterval\n");
|
|
return 0;
|
|
}
|
|
|
|
void Android_GL_SwapWindow(_THIS, SDL_Window * window){
|
|
Android_Render();
|
|
}
|
|
|
|
void Android_GL_DeleteContext(_THIS, SDL_GLContext context){
|
|
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_DeleteContext\n");
|
|
}
|