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2011-10-14 17:29:49 +01:00
acinclude Ozkan Sezer to slouken 2011-01-26 12:23:32 -08:00
android-project Added support for multitouch on Android. 2011-10-13 01:21:35 -04:00
build-scripts Updated fatbuild.sh to match 1.2 version. 2011-09-19 01:49:29 -04:00
include * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer 2011-10-14 17:29:49 +01:00
src * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer 2011-10-14 17:29:49 +01:00
test Refactored audio device enumeration/naming tests ana added negative cases 2011-10-05 08:08:06 -07:00
VisualC Removed SDL_xaudio2.h ... no real need for this to be separate. 2011-08-22 14:37:45 -04:00
Xcode Removed sail.bmp reference from Xcode project. 2011-09-09 10:45:48 -04:00
Xcode-iPhoneOS Split off SDL_uikitviewcontroller in its own module 2011-08-17 23:26:58 +02:00
.DISABLED-hgeol Disable .hgeol for now...it doesn't work well at the moment. 2011-01-20 11:51:23 -05:00
.hgignore Added more test programs to .hgignore 2011-08-23 06:28:28 -04:00
.hgtags Tagging version before everything gets ripped out. 2010-05-09 17:00:56 -07:00
.indent.pro SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
aclocal.m4 Made it possible to build SDL from a fresh checkout without any additional steps. 2011-02-16 02:37:09 -08:00
Android.mk Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h 2011-02-06 02:35:14 -08:00
autogen.sh SDL_revision.h is always updated as part of the build process now. 2011-02-28 09:06:15 -08:00
Borland.html
Borland.zip
BUGS Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown. 2007-02-14 10:41:55 +00:00
configure Fixed Win64 builds with MingW. 2011-09-11 03:35:46 -04:00
configure.in Don't warn about multichar characters on BeOS/Haiku. 2011-10-13 16:35:25 -04:00
COPYING SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
CREDITS Removed outdated Atari support 2009-09-20 04:15:19 +00:00
INSTALL Added svn checkout install step 2009-12-14 23:43:57 +00:00
Makefile.ds Removed buggy and LGPL MMX mixing routines. 2011-04-08 13:16:33 -07:00
Makefile.in Make it possible to run "make dist" from a separate build directory. 2011-03-15 23:26:22 -07:00
Makefile.minimal Made it possible to build SDL from a fresh checkout without any additional steps. 2011-02-16 02:37:09 -08:00
Makefile.pandora Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
Makefile.wiz Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
NOTES Added notes on the next steps for SDL 1.3 2007-08-16 21:43:19 +00:00
README Updated documentation to reflect new license 2011-04-15 14:22:08 -07:00
README-SDL.txt Updated documentation to reflect new license 2011-04-15 14:22:08 -07:00
README.android Added information about starting a command shell on the device 2011-01-12 12:40:11 -08:00
README.BeOS Added a reminder on where to put libSDL.so 2006-02-18 07:21:42 +00:00
README.DirectFB Updated the DirectFB support, from Couriersud 2011-02-05 16:07:10 -08:00
README.ds NDS update 2011-03-26 21:26:05 -07:00
README.gesture Fixed some typos in the documentation 2010-08-22 12:03:53 -07:00
README.HG Whitespace change in a README. 2011-01-22 03:57:27 -05:00
README.iphoneos Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
README.MacOSX Added information about gcc-fat.sh to README.MacOSX 2006-05-16 07:26:48 +00:00
README.pandora OpenPandora support added by David Carré 2009-05-31 11:53:12 +00:00
README.Platforms SDL still supports older iPod Touch and first generation iPhones. 2011-02-21 11:04:27 -08:00
README.Porting Added the dummy audio driver to instructions 2006-07-26 03:57:45 +00:00
README.touch Fixed some typos in the documentation 2010-08-22 12:03:53 -07:00
README.Watcom Fixed bug #818 2009-12-15 20:11:29 +00:00
README.WinCE
sdl-config.in Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec 2007-04-01 03:28:36 +00:00
sdl.m4 Fixed bug 978 2010-04-23 02:19:34 -07:00
sdl.pc.in Merged fix for bug #531 from SDL 1.2 revision 3511 2008-01-01 15:26:11 +00:00
SDL.spec.in Updated documentation to reflect new license 2011-04-15 14:22:08 -07:00
TODO Working on Cocoa implementation. 2010-07-26 21:48:53 -04:00
UNDER_CONSTRUCTION.txt SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
VisualC.html Removed newline, to make sure revision control post-commit hook is working. 2008-12-01 09:45:01 +00:00
Watcom-Win32.zip Fixed bug #818 2009-12-15 20:11:29 +00:00
WhatsNew Clearing the API changes for the 1.3.0 release 2011-01-19 22:20:44 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.3

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
support for other operating systems but those are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under the zlib license, which can be found
in the file "COPYING".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)