SDL-mirror/src
2013-08-08 02:34:21 -07:00
..
atomic Added PowerPC and ARM versions of the memory barrier functions. 2013-07-10 20:17:20 -07:00
audio Workaround older libpulse that fails in pa_context_new() with a NULL appname. 2013-07-30 01:32:26 -04:00
core Added missing function prototype and changed its signature. 2013-08-04 23:38:25 +02:00
cpuinfo Happy New Year! 2013-02-15 08:47:44 -08:00
events Fixed a number of missing keys in the X11 keyboard mapping. 2013-08-06 18:19:34 -07:00
file Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath(). 2013-06-02 14:13:21 +02:00
haptic Backed out hg changeset 7f26fd1df927; docs were wrong, not the code. 2013-07-27 13:13:57 -04:00
joystick Corrected internal documentation in source. 2013-07-22 22:54:00 +02:00
libm Fixed compiler warnings on Haiku. 2013-07-11 12:44:03 -04:00
loadso Explicitly use the RTLD_LOCAL flag since that's the behavior we want. 2013-08-07 17:26:28 -07:00
main Android: Removed all unnecessary dependencies on C++. 2013-07-22 02:51:45 -07:00
power File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
render Reset the viewport when we reset the other D3D state. 2013-08-07 01:14:04 -07:00
stdlib Fixed SDL printf output for 0x%.8x 2013-07-23 12:44:14 -07:00
test More compiler warning fixes. 2013-07-20 19:58:17 -04:00
thread Add a timeout to the clipboard code to avoid hangs when using synergy. When a timeout is detected we set the clipboard so that we own it so that future timeouts are avoided. Testing has confirmed that this timeout and setting only occurs when the clipboard contains text from my Windows machine. 2013-07-23 12:59:29 -07:00
timer Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION 2013-07-13 03:13:41 -07:00
video Fixed compile error 2013-08-08 02:34:21 -07:00
SDL.c Updated the name of the iOS platform 2013-08-07 14:00:41 -07:00
SDL_assert.c Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_assert_c.h Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_error.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_hints.c Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION 2013-07-13 03:13:41 -07:00
SDL_log.c No, there's no reason not to use fprintf 2013-07-05 21:37:27 -07:00