SDL-mirror/src/render
2013-07-07 16:13:17 +02:00
..
direct3d Changed include directive to standard header. 2013-07-07 16:13:17 +02:00
opengl Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
opengles Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
opengles2 Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
psp File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
software Fixed bug updating the clip rect for the software renderer 2013-06-27 11:27:19 -07:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Fixed the logical size for rendering to texture, thanks to Mason Wheeler. 2013-06-29 14:40:55 -07:00
SDL_sysrender.h When the window is resized, the viewport is automatically reset. 2013-05-29 03:22:19 -07:00
SDL_yuv_mmx.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_yuv_sw.c Fixed some Visual Studio analyze warnings 2013-06-15 02:46:32 -07:00
SDL_yuv_sw_c.h Happy New Year! 2013-02-15 08:47:44 -08:00