It contains the following functions: SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject() The UNIX esd and arts audio code use these to dynamically load their respective audio libraries. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40295
42 lines
978 B
Makefile
42 lines
978 B
Makefile
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## Makefile.am for the main SDL library
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# These are the subdirectories that are always built
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CORE_SUBDIRS = \
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main
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# These are the subdirectories which may be built
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EXTRA_SUBDIRS = \
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audio video events joystick cdrom thread timer endian file hermes
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# These are the subdirectories which will be built now
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SUBDIRS = $(CORE_SUBDIRS) @SDL_EXTRADIRS@
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# These are the subdirectories which will be distributed with "make dist"
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DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS)
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# The SDL library target
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lib_LTLIBRARIES = libSDL.la
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libSDL_la_SOURCES = $(GENERAL_SRCS)
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libSDL_la_LDFLAGS = \
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-release $(LT_RELEASE) \
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-version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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libSDL_la_LIBADD = \
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main/libarch.la \
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@SDL_EXTRALIBS@ \
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@SYSTEM_LIBS@
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libSDL_la_DEPENDENCIES = \
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main/libarch.la \
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@SDL_EXTRALIBS@
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# The SDL library sources
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GENERAL_SRCS = \
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SDL.c \
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SDL_error.c \
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SDL_error_c.h \
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SDL_fatal.c \
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SDL_fatal.h \
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SDL_getenv.c \
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SDL_loadso.c
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