SDL-mirror/EXCLUDE/GLIMM/src/Window.cpp

317 lines
7.8 KiB
C++

#include "Window.hpp"
#include <gl/GL.h>
#pragma comment(lib, "opengl32.lib")
const wchar_t *Window::Window_Class_Name = L"GLTSF";
Window::Window() : my_Handle(0),
my_Device_Context(0),
my_GL_Context(0),
my_Class_Registered(false),
my_Listener(0)
{
}
Window::~Window()
{
Finalize();
Show_Cursor();
}
void Window::Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
Finalize();
my_Video_Mode = Mode;
if (!my_Video_Mode.Is_Valid())
throw std::runtime_error("Invalid video mode");
my_Fullscreen = Fullscreen;
Register_Class();
Create_Window(Title, Mode, Fullscreen);
Show();
my_IMM.Initialize(my_Handle);
}
void Window::Finalize()
{
my_IMM.Finalize();
Destroy_Window();
Unregister_Class();
}
void Window::Set_Listener(Window_Listener *Listener)
{
my_Listener = Listener;
}
void Window::Show()
{
if (my_Handle)
ShowWindow(my_Handle, SW_SHOW);
}
void Window::Hide()
{
if (my_Handle)
ShowWindow(my_Handle, SW_HIDE);
}
void Window::Handle_Events()
{
MSG Message = {0};
while (PeekMessageW(&Message, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&Message);
DispatchMessageW(&Message);
}
}
void Window::Display()
{
if (my_Device_Context && my_GL_Context)
SwapBuffers(my_Device_Context);
}
void Window::Show_Cursor()
{
ShowCursor(TRUE);
}
void Window::Hide_Cursor()
{
ShowCursor(FALSE);
}
HWND Window::Get_Handle()
{
return my_Handle;
}
IMM & Window::Get_IMM()
{
return my_IMM;
}
void Window::Register_Class()
{
WNDCLASSEXW Window_Class = {0};
Window_Class.cbSize = sizeof(Window_Class);
Window_Class.style = 0;
Window_Class.lpfnWndProc = &Window::Window_Procedure;
Window_Class.cbClsExtra = 0;
Window_Class.cbWndExtra = 0;
Window_Class.hInstance = GetModuleHandle(NULL);
Window_Class.hIcon = NULL;
Window_Class.hCursor = NULL;
Window_Class.hbrBackground = NULL;
Window_Class.lpszMenuName = NULL;
Window_Class.lpszClassName = Window_Class_Name;
Window_Class.hIconSm = NULL;
if (0 == RegisterClassExW(&Window_Class))
throw std::runtime_error("Failed to register window class");
my_Class_Registered = true;
}
void Window::Unregister_Class()
{
if (my_Class_Registered)
{
if (0 == UnregisterClassW(Window_Class_Name, GetModuleHandle(NULL)))
printf("Warning: Failed to unregister window class\n");
my_Class_Registered = false;
}
}
void Window::Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
HDC Screen_DC = GetDC(NULL);
int Left = (GetDeviceCaps(Screen_DC, HORZRES) - my_Video_Mode.Width) / 2;
int Top = (GetDeviceCaps(Screen_DC, VERTRES) - my_Video_Mode.Height) / 2;
int Width = my_Video_Mode.Width;
int Height = my_Video_Mode.Height;
ReleaseDC(NULL, Screen_DC);
DWORD Style = WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
if (!my_Fullscreen)
{
RECT Rect = {0, 0, Width, Height};
AdjustWindowRect(&Rect, Style, false);
Width = Rect.right - Rect.left;
Height = Rect.bottom - Rect.top;
}
my_Handle = CreateWindowW(Window_Class_Name, Title.c_str(), Style, Left, Top, Width, Height, NULL, NULL, GetModuleHandle(NULL), this);
if (!my_Handle)
throw std::runtime_error("Failed to create window");
if (Fullscreen)
Switch_To_Fullscreen(Mode);
Create_Context(Mode);
RECT Rect = {0};
GetClientRect(my_Handle, &Rect);
//TODO: ...
}
void Window::Destroy_Window()
{
Destroy_Context();
if (my_Handle)
{
DestroyWindow(my_Handle);
my_Handle = 0;
if (my_Fullscreen)
ChangeDisplaySettings(NULL, 0);
}
}
void Window::Create_Context(const Video_Mode &Mode)
{
my_Device_Context = GetDC(my_Handle);
if (!my_Device_Context)
throw std::runtime_error("Failed to get device context");
PIXELFORMATDESCRIPTOR Pixel_Descriptor = {0};
Pixel_Descriptor.nSize = sizeof(Pixel_Descriptor);
Pixel_Descriptor.nVersion = 1;
Pixel_Descriptor.iLayerType = PFD_MAIN_PLANE;
Pixel_Descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
Pixel_Descriptor.iPixelType = PFD_TYPE_RGBA;
Pixel_Descriptor.cColorBits = static_cast<BYTE>(Mode.Bits_Per_Pixel);
Pixel_Descriptor.cDepthBits = 24;
Pixel_Descriptor.cStencilBits = 8;
Pixel_Descriptor.cAlphaBits = Mode.Bits_Per_Pixel == 32 ? 8 : 0;
int Best_Format = ChoosePixelFormat(my_Device_Context, &Pixel_Descriptor);
if (0 == Best_Format)
throw std::runtime_error("Failed to find suitable pixel format");
PIXELFORMATDESCRIPTOR Actual_Format = {0};
Actual_Format.nSize = sizeof(Actual_Format);
Actual_Format.nVersion = 1;
DescribePixelFormat(my_Device_Context, Best_Format, sizeof(Actual_Format), &Actual_Format);
if (!SetPixelFormat(my_Device_Context, Best_Format, &Actual_Format))
throw std::runtime_error("Failed to set device pixel format");
my_GL_Context = wglCreateContext(my_Device_Context);
if (!my_GL_Context)
throw std::runtime_error("Failed to create OpenGL context");
wglMakeCurrent(my_Device_Context, my_GL_Context);
}
void Window::Destroy_Context()
{
if (my_GL_Context)
{
wglDeleteContext(my_GL_Context);
my_GL_Context = 0;
}
if (my_Device_Context)
{
ReleaseDC(my_Handle, my_Device_Context);
my_Device_Context = 0;
}
}
void Window::Switch_To_Fullscreen(const Video_Mode &Mode)
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
Device_Mode.dmPelsWidth = Mode.Width;
Device_Mode.dmPelsHeight = Mode.Height;
Device_Mode.dmBitsPerPel = Mode.Bits_Per_Pixel;
Device_Mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&Device_Mode, CDS_FULLSCREEN))
throw std::runtime_error("Failed to change to fullscreen mode");
SetWindowLong(my_Handle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
SetWindowLong(my_Handle, GWL_EXSTYLE, WS_EX_APPWINDOW);
SetWindowPos(my_Handle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED);
}
LRESULT CALLBACK Window::Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch (Message)
{
case WM_CREATE:
{
LONG This = reinterpret_cast<LONG>(reinterpret_cast<CREATESTRUCT *>(lParam)->lpCreateParams);
SetWindowLongPtr(Handle, GWLP_USERDATA, This);
return 0;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
break;
default:
{
Window* Win = reinterpret_cast<Window *>(GetWindowLongPtr(Handle, GWLP_USERDATA));
if (Win)
return Win->Handle_Message(Handle, Message, wParam, lParam);
}
break;
}
return DefWindowProcW(Handle, Message, wParam, lParam);
}
#define Call_Listener(x)\
if (my_Listener) my_Listener->x
LRESULT Window::Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
bool IMM_Message = false;
LRESULT Result = my_IMM.Handle_Message(Handle, Message, wParam, lParam, IMM_Message);
if (IMM_Message)
return Result;
switch (Message)
{
case WM_SIZE:
Call_Listener(On_Resized(LOWORD(lParam), HIWORD(lParam)));
break;
case WM_CLOSE:
Call_Listener(On_Close());
break;
case WM_KEYDOWN:
Call_Listener(On_Key_Down(wParam));
break;
case WM_KEYUP:
Call_Listener(On_Key_Up(wParam));
break;
case WM_CHAR:
Call_Listener(On_Char(wParam));
break;
case WM_SETFOCUS:
my_IMM.Focus_Gained();
break;
case WM_KILLFOCUS:
my_IMM.Focus_Lost();
break;
case WM_LBUTTONDOWN:
Call_Listener(On_Mouse_Button_Down(Mouse_Button_Left));
break;
case WM_LBUTTONUP:
Call_Listener(On_Mouse_Button_Up(Mouse_Button_Left));
break;
case WM_RBUTTONDOWN:
Call_Listener(On_Mouse_Button_Down(Mouse_Button_Right));
break;
case WM_RBUTTONUP:
Call_Listener(On_Mouse_Button_Up(Mouse_Button_Right));
break;
default:
return DefWindowProcW(Handle, Message, wParam, lParam);
break;
}
return 0;
}