SDL-mirror/android-project
Sam Lantinga b1185a32e3 Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android
Philipp Wiesemann 2012-10-06 07:19:57 PDT

SDL does not use values set with SDL_GL_SetAttribute on Android.

I attached a patch which adds this functionality and makes it possible to set
(for example) depth buffer size or anti-aliasing in the actual application
instead of modifying the Java source (which seems currently the only way).
2012-12-31 14:57:36 -08:00
..
jni Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
res
src/org/libsdl/app Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android 2012-12-31 14:57:36 -08:00
AndroidManifest.xml Simplified the manifest a little - we don't need a Java class in there. :) 2012-11-02 03:03:55 -07:00
ant.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
build.properties
build.xml Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
default.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
local.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
proguard-project.txt Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
project.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00